Chemical Plant Zone (NOLOOP Ver)
- Moved the Player 1 Start back to the actual starting area, instead of just before the ending section. I don't know how I or anyone else noticed this before, but now i do.
Welcome! This is probably the biggest update I'll ever make for an addon that isn't just new levels.
Let's see everything that has changed...
Universal
- Every level now has an Encore Remap! See all the different ways these levels are twisted beyond recognition, all while running from a bomb (because lets be real here, SPB Attack is the only way most of us experience these)
- Additionally, every level (except Chemical Plant and Airlines) has had their songs replaced with brand new ones! Say goodbye to those "pesky" base game songs!
With the universal changes out of the way, let's see what happened with the individual levels... Orange Crate Zone
- Added a bit of theming surrounding the skybox. It's hard to explain, but you'll know it when you see it.
- Redid the split path section to remove some of the turns.
- Added an endthing to the tripwire. Finally...
Farmer's Fortress Zone
- Redid the opening section, once again removing a turn.
- Made it so you can't get stuck around the finish line.
- Added arrows! Now you won't be getting lost...
Dead Meme Zone
- Added indication that the grey springs exist, in form of Ark Arrows
Chao Circuit Zone
- Made the Chao in the audience have random colors! No longer will they be the same old boring blue...
- Made it so the bots can trick off of the ramps.
Chemical Plant Zone
- Made it so players with Grow will be able to go through the big trick jump.
Fight Club Zone
- Added teleporters to the outside that activate when Battle Mode is active, forcing everyone into the pit, even in Duel Mode.
- Replaced the spring + Dash Panel combo that made players fall into the pit, with a simple Stumble slope.
- Added Yellow Springs to the top of the pit, hopefully catching any players that tumble up to the top.
- Made the pit deeper.
And finally, Sunset Sahara has a new name! Everyone say hello to:
Sandy Sundown Zone
- Added arrows.
- Replaced the floor texture with a new one that will (hopefully) be easier to see.
- Removed the second tripwire.
- Removed one of the Sneaker Panels, and moved another one to the end.
And last but not least...
Airlines
- Lowered the floor of the hurdle section at the end.
- Moved both the item boxes and the detachment point that are after the Coins Tunnel, making the items easier to get.
Aaaand that's it! Wait, there's one more? Hmm...
You may have noticed that there is a separate version of this addon available for download.
This version is intended for dedicated servers, and only makes one change.
I'm sure you can already tell what it is, but in case you can't...
Chemical Plant Zone
- Removed the loop.
That's it. That's the only change in this version. Probably.
Anyway,
Staff Ghosts
Due to Orange Crate, Farmer's Fortress, and Sandy Sundown having major layout changes, their staffghosts have been removed.
Additionally, the NOLOOP version of this addon has the staffghosts for Chemical Plant Zone also removed.
If you're interested in replacing them, let me know!
I hope you enjoyed this update! Tune in next whenever for another one, which will feature some brand new maps? Woah!
- Added staff ghosts to every level! These came from AstraAegis, Controlleronahanger, Starcannon399, Aminodroid, Teckni_cal, JDCorp, and of course me!
-Added Ark Arrows to Orange Crate Zone.
-Fixed the fence in Farmer's Fortress so you can't go straight through it anymore.
-Made the big trick jump in Chemical Plant more reliable on Gear 3.
-Made the final sunset in Sunset Saharah less visually intrusive. Now you can actually see the road!
Hope you enjoy this update for Coins Cup. The next update is coming soon, which will include Encore remaps!
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