V6: The Emotion Engine update!
Well guys, after all that trouble, and reached the 1 year anniversary of the game, I present to you all, The Emotion Engine update!!!!! It features a new pack, Pak 3 which will be used for the new cup. But also, the introduction of the special stages! So lets take a look!
New special stages: Emotion Engine (Computer and Memory)
New Maps: Starmine Speedway + Midnight Bay Streets
New Battle Maps: Nimbus Arena + Specter Stadium
New Encore Variants: Sapphire Mountain and Starmine Speedway
New Special Stages: Emotion Engine
After all that trouble and demand, I finally introduce a series of special stages, Emotion Engine, set in a digital dimension inspired by the PlayStation 2. If you manage to complete a cup, you'll enter a special stage the realm with technology stages,
Computer for the Arcade Cup or
Memory in the Cube Cup. All in which you need to obtain the prize, The PlayStation Coin.
The theme of the stages is provided by ViRiX Dreamcore.
New Maps! LET'S GO!!!!
Also if anyone didn't remember, I added
BSOD Ring, which was originally included on April Fools Day, now you can race on it.
Alright, on to the new maps!
New Map: Starmine Speedway (Pak 2)
The journey of the Cube Cup ends as they enter a starlight course over a nighttime city with fireworks and starlight structures, inspired by the PlayStation 2 title
Fantavision. Be prepared for the ultimate 4 lap experience! This even includes a Encore variant.
New Map: Midnight Bay Streets (Pak 3)
It could take place in Japan, but I could be wrong. This takes place on one of the sports car courses located in Midnight Bay from Ape Escape 3. However, unlike the original, there are some additions to fit the Ring Racers way, including numerous hazards like oil, Motobugs, and even ramps. Thankfully, you don't need to control the car with the left stick and drift with the right stick when you have racing controls with you.
New Battle Map: Nimbus Arena (Pak 3)
Hailing from the skies of Nimbus from Miitopia, take on opponents in this arena which combines the battlegrounds and the Sterile Plant. Don't be fooled by the large stage, just remember the Darker Lord isn't gonna steal your face when you battle opponents on this map. Also, if you ever stuck on the 2nd island in overtime, you will have to jump for your life.
New Battle Map: Specter Stadium (Pak 2)
The iconic Peak Point Matrix from the first Ape Escape game has now become a battleground, mostly inspired by Pumped & Primed. In Prison Mode, UFOs will surround the stage, but keep your wits on it during Battle Mode.
More encore variants!
New Encore Variant:
Sapphire Mountain
Now Sapphire Mountain takes it in a nighttime environment. BTW, this song in Encore sounds 80s.
New elements and fixes:
New songs have been added to the Alt Song Pak, which now contains songs for Pak 2 tracks.
Pak 1:
Breezy Village gets another song, making a total of 2. Now every track contains two songs.
Hover! City now has another song and some ad boards on the north and south sections.
Delfino Coast now has proper lighting, mostly in the tunnel section.
Frutiger Aeropolis is now 3 laps instead of 2 laps.
Pak 2:
Updated thumbnail for Spiral Hill Circuit.
Monkey Target has some elements changed:
. Heavily reduced slope walls on all sloped areas of track besides the beginning to increase turn readability.
. Slopes now have fences instead to further increase readability of turns.
. Added ark arrows during the trick panel jump to tell players to trick forward.
. Changed MONKI3 from Minigame Theme 6 to Ultra Heaven (suggestion from Woshee's brother.)
. Oh yeah, removed troll springs to increase turn readability, almost forgot.
-Encore song removed, for file size limits.
Sapphire Mountain's skybox has been changed.
Now included a death pit a bit higher in PlayStation Carnival. Speaking of that map, more screens have been added and they are all scrolled.
Well, I hope you all enjoyed the long wait for the maps! Have fun!