Dodobee
Avid Among us enjoyer
For some reason, specifically the spring and underwater part (lines 2 and 3) don't work but the player.mo.z - player.mo.floorz (line 1) works fine.
Lua:
if player.mo.z/FRACUNIT - player.mo.floorz/FRACUNIT < 256
or (player.mo.eflags & MFE_UNDERWATER)
or (player.mo.eflags & MFE_SPRUNG)
player.heightlimit = false
elseif player.mo.z/FRACUNIT - player.mo.floorz/FRACUNIT > 256
and not (player.mo.eflags & MFE_UNDERWATER)
or not (player.mo.eflags & MFE_SPRUNG) then
player.heightlimit = true
end
Last edited: