nikoberry
I like whacky stuff
Hi, was fetching the master server listing in game and randomly crashed. Posting this here since I literally cannot decipher anything out of it.
The censored bloc here is an IPv6 address that points roughly to the Honduras, and I apparently sent some invalid argument.
I also did not get any log from this. At all. Normal log just shows the I_Error:
This happened while I was on a call with Re and Pontrol. Pontrol also got this (same MAC Address). Somehow by the power of America, Re did not get the error at all, and the master server [listing] loads for him.
I thought this was a guy who threatened to ddos a server in particular randomly while playing, but considering Re isn't getting this I'm pretty sure this is unrelated.
Any help would be appreciated (yes it still happens).
Turns out it matches some random SRB2 server... I just noticed it in
Since it's public should be fine to show anyway, I suppose?
...Now it's an IPv4 address, and it's hosted on port 0...?????
The censored bloc here is an IPv6 address that points roughly to the Honduras, and I apparently sent some invalid argument.
I also did not get any log from this. At all. Normal log just shows the I_Error:
latest-log.txt:
stdin is not a tty, tty console mode failed
Compiled for SDL version: 2.30.0
Linked with SDL version: 2.30.0
Setting up SRB2...
Sonic Robo Blast 2
Copyright (C) 1998-2025 by Sonic Team Junior
This program comes with ABSOLUTELY NO WARRANTY.
This is free software, and you are welcome to redistribute it
and/or modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
See the 'LICENSE.txt' file for details.
Sonic the Hedgehog and related characters are trademarks of SEGA.
We do not claim ownership of SEGA's intellectual property used
in this program.
M_StartupLocale...
Looking for WADs in: SRB2WADDIR,.,/usr/local/share/games/SRB2,/usr/local/games/SRB2,/usr/share/games/SRB2,/usr/games/SRB2,HOME/.srb2,/home/niko/.srb2
Z_Init(): Init zone memory allocation daemon.
System memory: 15841MB - Free: 13051MB
I_InitializeTime()...
W_InitMultipleFiles(): Adding IWAD and main PWADs.
Added file /home/niko/.srb2/srb2.pk3 (12614 lumps)
Loading SOC from /home/niko/.srb2/srb2.pk3|SOC/SOC_LETR
Loading SOC from /home/niko/.srb2/srb2.pk3|SOC/SOC_TITL
Added file /home/niko/.srb2/zones.pk3 (169 lumps)
Loading SOC from /home/niko/.srb2/zones.pk3|SOC/SOC_EMBM.txt
Loading SOC from /home/niko/.srb2/zones.pk3|SOC/SOC_HEAD.txt
Loading SOC from /home/niko/.srb2/zones.pk3|SOC/SOC_SECR.txt
Loading SOC from /home/niko/.srb2/zones.pk3|SOC/Tutorial.txt
Added file /home/niko/.srb2/characters.pk3 (2054 lumps)
Loading SOC from /home/niko/.srb2/characters.pk3|SOC/Characters.txt
Added file /home/niko/.srb2/music.pk3 (216 lumps)
I_StartupGraphics()...
Number of console HUD lines is now 5
I_InitJoystick()...
HU_LoadGraphics()...
Executing /home/niko/.srb2/config.cfg
Levels will end after 5 minutes.
Default resolution: 1280 x 800
Windowed resolution: 1920 x 1080
Default bit depth: 8 bits
M_Init(): Init miscellaneous info.
R_Init(): Init SRB2 refresh daemon.
R_LoadParsedTranslations()...
R_LoadTextures()...
P_InitPicAnims()...
R_InitSprites()...
srb2.pk3 added 5261 frames in 391 sprites
R_InitColormaps()...
S_InitSfxChannels(): Setting up sound channels.
libopenmpt version: 0.7.3+r19618.pkg
libopenmpt build date: 2023-09-09T11:29:35.564177Z
ST_Init(): Init status bar.
D_CheckNetGame(): Checking network game status.
Executing /home/niko/.srb2/autoexec.cfg
Logfile: /home/niko/.srb2/logs/log-2026-04-03_19-39-37.txt
Entering main game loop...
VID_StartupOpenGL()...
HWR_Startup()...
===========================================================================
We hope you enjoy this game as
much as we did making it!
...wait. =P
===========================================================================
Sonic Robo Blast 2 v2.2.15 (Mar 27 2026 17:15:41 e53eae9e preference) SDL Linux 64-bit
Added file /home/niko/.srb2/addons/YetAnotherHUDMod-v3.0/YetAnotherHUDMod-v3.0.pk3 (203 lumps)
No maps added
Added file /home/niko/.srb2/extra/V_LianveeHUD-v1.pk3 (32 lumps)
No maps added
Added file /home/niko/.srb2/extra/SRB2ShinyConsole-v3.5.pk3 (372 lumps)
No maps added
Added file /home/niko/.srb2/extra/SRB2ShinyFont-v3.3.pk3 (107 lumps)
No maps added
Added file /home/niko/.srb2/addons/V_PVPalette-v3.2.pk3 (2 lumps)
No maps added
Binding to 0.0.0.0
Network system buffer: 208Kb
Binding to [::]
Network system buffer: 208Kb
HMS: connecting 'https://ds.ms.srb2.org/MS/0/versions/18'...
HMS: connecting 'https://ds.ms.srb2.org/MS/0/rooms'...
HMS: connecting 'https://ds.ms.srb2.org/MS/0/servers'...
I_Error(): SOCK_Send, error sending to node 1 ([censored]) #22: Érvénytelen argumentum
I_ShutdownGraphics(): shut down
Shutting down joy system
I_Joystick: SDL's Joystick system has been shutdown
I_ShutdownTcpDriver: shut down
I_ShutdownSystem(): end of logstream.
This happened while I was on a call with Re and Pontrol. Pontrol also got this (same MAC Address). Somehow by the power of America, Re did not get the error at all, and the master server [listing] loads for him.
I thought this was a guy who threatened to ddos a server in particular randomly while playing, but considering Re isn't getting this I'm pretty sure this is unrelated.
Any help would be appreciated (yes it still happens).
Post automatically merged:
Turns out it matches some random SRB2 server... I just noticed it in
listserv.Since it's public should be fine to show anyway, I suppose?
...Now it's an IPv4 address, and it's hosted on port 0...?????
Last edited: