Pre-1.09 Headers - I don't know how to read this crap

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clairebun

Community Noise Maker
Sonic Team Junior
I'm editing 2003 maps for the Best Of compilations, and I need to rewrite the header to be compatible with 1.09.4. But the thing is, I don't know what any of the values are supposed to be for. Here's what one of the map headers look like.
Code:
NIGHTMARE RING
0
255
19
2
44
0
94

Can anyone give me a pointer?
 
Hmm, well this is just an educated guess based on what those numbers look like and my memory, but I'm pretty sure it's the following:

Name
Act #
ForceSkin
MusicSlot
NextLevel
Gametype
Weather
SkyNum

This might be wrong, so just loading it up and seeing if something isn't blatantly wrong should be enough to confirm if I'm right. Note that if you actually need the old header to work as-is, you need an extra blank line after the last line of the header. I don't think we removed old header support anywhere, even if it is painful to use =P
 
Mystic said:
I don't think we removed old header support anywhere, even if it is painful to use =P
p_setup.c said:
* Only new, Dehacked format map headers (MAPxxD) are loaded here. Old map
* headers (MAPxxN) are no longer supported.
Yeah, it's removed, at least in 1.09.4 anyway.
 
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