Halkel Thundslash
Member
Earlier in an update after my net died, I mentioned how my custom track is causing odd bleeding through terrain and couldn't understand why. When testing characters for my addon, this seems to be happening with actual pre-loaded tracks too. I ignored it for a good while as it didn't affect the game (except its pretty distracting how in in Darkvile Castle 2, the wall leaks into the goal plate) but now I found out even objects that should be appearing behind terrain is somehow appearing on top of it instead. Is there anyway to fix these graphical issues? All I know is these issues were not there when I started playing since the release of the game and the game's version hasn't been updated since 2.3 when it started. I can only assume it could be my Graphics driver as its been updated since and this bleeding seems to be getting worse.
The Graphics adaptors tied to this machine are:
Intel UHD Graphics 630
NVIDIA GeForce GTX 1650 SUPER <- I assume this is being used for my games.
The Graphics adaptors tied to this machine are:
Intel UHD Graphics 630
NVIDIA GeForce GTX 1650 SUPER <- I assume this is being used for my games.