Mod Help

GalaxyPenguin

Resident Of Jade Valley
Hey, I'm just wondering how to compile different Maps (Example: [ZONE NAME] Act 1 -> [ZONE NAME] Act 2)

Like, if I say I want to put 2 levels in my mod, which are two levels I'm doing currently
Thunder Cityscape Act 1 (Currently Making)
Thunder Cityscape Act 2 (Making Next)
but if I make 2 different wads for them, how am I going to compile them together so it goes from MAPAA (TCZA1) to MAPAB (TCZA2)?

Any Advice is accepted.
 
aw damn it.
You Put MAP01 In The First One, But In Second One You Have To Put MAP02, In The Level Put 2, And In First Level Put Level 1.
I Don't Know If That's It.
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You Put MAP01 In The First One, But In Second One You Have To Put MAP02, In The Level Put 2, And In First Level Put Level 1.
I Don't Know If That's It.
To Go From One Level To Another i Can Help, But If i Have To Put Them Together In a File i Can't Help.
 
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In the level header, there's a parameter that lets you change which map will be next once it's completed, with NextLevel
You may wanna use SLADE3 for that and for future addons. It's a must have.

To pack it up in a single file, use SLADE and make either a new .wad or .pk3 (pk3 is the most recommended nowadays) and include your MAPXX.wad files there.

In case of pk3s must be inside on a "Maps" folder and the level header text file must be inside on a "SOC" Folder. More information here in the wiki

Take in mind you can't open PK3s directly on Ultimate Zone Builder / Zone Builder, only it's able to open wads. so if you want to edit something from the maps later, extract the map's wads from the PK3 first then open them with UZB / ZB.

Cheers. Hope that helps.
 
Don't Insult Me, i Just Dind't Remember.
Sorry If I'm Getting Off Topic.
 
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