jumpthok.soc

Status
Not open for further replies.

BlueZero4

(not a palindrome)
Shoot, I just remember hearing the outcry for a merge between a double jump and a thok.

Thok to jump! *click*

Essentially, all this does is spawn a spring when you thok/spin.
Actually, it makes the thokitem act like a spring.

And now, after this, I have a deep respect for soccers in the community.
 
Uh, yeah. Something I forgot to mention is that this works alot better when done through a character's S_SKIN1.
 
You mean...S_SKIN, right? There's no need to put numbers behind S_SKIN.

Anyway, tested the SOC out. And I think you should make the spring invisible. Also, the springs often don't propel you up when you rapid thok.
 
What, did you need me to say "First Soc that affects gameplay"? Anywho, I've expirimented a bit before in socs, and this was really the first one that did much.
 
Status
Not open for further replies.

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Back
Top