Is it possible to put libsm64 into srb2?

You should be asking if he can be put in doom first, I think, I wanna think it's possible but I'm not really sure
 
libsm64 is a library that allows you to put Mario from mario 64 into other games and programs, and I was wondering if it was possible with srb2.
it can be possible because srb2 is made with doom legacy or another doom engine
 
I lost the link to the video unfortunately.
Is this it?
 
libsm64 is a library that allows you to put Mario from mario 64 into other games and programs, and I was wondering if it was possible with srb2.
this should be possible, but would be alot harder than lua since you would have to manually convert the code. and 3d cant be added either
 
Is this it?
yup
 

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Back
Top