I asked ChatGPT about how could I port SRB2 to the Xbox 360. And it turns out that it might actually be possible. Here's whaChatGPT said:

well i hope so,but srb2 using little endian and xbox360 using big endian.so need to convert some stuff
guess what im not PowerPC arch expert:dramahog:
maybe i will trying using like srb2wii source to let whole thing easier
or just compile in free60's ubuntu live system
That's okay, if only microslop made the 360 easier to port,but it's still possible tho,just take some rests if you need them and don't give up!
 
maybe last post unless i made a port :(bruuuuh)
free60's ubuntu live image failed cuz i dont find a apt source (network security/dependency hell of g++)
VS2010 failed cuz idk how to link lib file in c/c++ options
free60's cross compiler failed cuz it cant find SDL2/*.c(WHAT????? btw is building srb2 2.1.11 and this ver using SDL1.2)
so now im using qemu: simulate powerpc and install debian 8
1789303424857.png

hope this can work
 
maybe last post unless i made a port :(bruuuuh)
free60's ubuntu live image failed cuz i dont find a apt source (network security/dependency hell of g++)
VS2010 failed cuz idk how to link lib file in c/c++ options
free60's cross compiler failed cuz it cant find SDL2/*.c(WHAT????? btw is building srb2 2.1.11 and this ver using SDL1.2)
so now im using qemu: simulate powerpc and install debian 8
View attachment 194479
hope this can work
The xbox 360 SDK is complex so you should expect some stuff of course,But its still possible tho so dont worry! so did you see less errors or new ones appeared?
 

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