God Dammit, It happened again.

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ZarroTsu

Over The Speed Limit
Grrr...

Ok, while working on my new level (Dragonia Mountain 2), I was almost done when all of a suddon, A bunch of the textures went haywire, parts of floors would act as though they wern't there, and walls would appear out of nowhere.

Here's The wad file so far: http://srpgp.supersanctuary.com/ffh/download.php?file=ef1b0872d0920ecbe46a282e1620dd48

This happened before with my Dragonia Forest 1 whn I was adding enemies. I deleted the forest level, and I will remake it eventually.

So If anyone knows, why is this happening, how did this happen, and for the love of god, how do I fix it!? (I am NOT re-makeing this level! It was my best level ever before it glitched up)
 
All it needs is a run through Zennode.

After seeing the level, it seems a bit cramped. You might want to fix that.
 
I will make it bigger via 'scale 200%'...

...What exactly is a "run through Zennode" anyway? Did you mean "a run though with Zennode"? And how exactly would I do this?
 
goddammit! I put it through zennode and that didn't fix a thing >.<

Grrr...

EDIT: Yes! I downloaded a differend nod builder and tested a few things out, and I got my level to work again (^^,) YAY!
 
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