Can ceilings be trigger sectors in UZB?

lunalite

Member
I want to make a puzzle where you push an upside down gargoyle onto a trigger sector on the ceiling, but I don't know if it'll work.

Screenshot 2025-03-28 123456.png
 
As long as you set the properties of the sector right, it should work.
Namely, under the Effects tab:
  • Effects:
    • Trigger tag should point to the linedef executor leading to your desired effect.
    • Triggerer is somewhat self-explanatory (you'd want to set it to Mobj to let the gargoyle trigger it)
  • Trigger Conditions:
    • No Trigger on Floor Touch prevents any pushables left on the floor from accidentally tripping the effect.
    • Trigger on Ceiling Touch is the proper "solution" to the question - it lets your gargoyle trigger the effect by sliding onto the sector's ceiling.
 

Who is viewing this thread (Total: 0, Members: 0, Guests: 0)

Back
Top