Archipelago for SRB2

Archipelago for SRB2 V1.3.4

GraymonDgt

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GraymonDgt submitted a new resource:

Archipelago for SRB2 - Archipelago randomizer support for SRB2

Archipelago is a randomizer that combines different games into one multiworld where items can be sent and received from one game to another.
This pk3 is used to add support for this to SRB2, it is not meant to be played on its own.

This project can't be mentioned on any of the main Archipelago Discord servers due to the "no fangames" policy, so any discussion / updates about this should not take place there.

The setup involves downloading the Archipelago launcher, installing the SRB2...

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GraymonDgt updated Archipelago for SRB2 with a new update entry:

Bugfixes + Client in chat

Multiplayer
- map emblems can now be collected by players other than the host
- hud will now show required emblems for players other than the host
- chat now mirrors the client in multiplayer
- added multiple player spawns for multiworld zone
- replay tutorial no loger crashes everyone except the host

Singleplayer
- console mirrors client in singleplayer
- fixed the client not autoloading the new pk3
- fixed singleplayer special stages replaying on finishing
- type "hub" into the console to...

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Man I can't wait for a multi world to happen with this 'mod' and the first emblem you obtain happens to be either the Mothwing Cloak or the Celestial Sigil. Regardless of the results, I'm surprised it was actually possible to make a custom Archipelago world for SRB2 and the way you managed to find the right candidate for the checks scattered across the various zones!
 
Its very nice, I jumped in with a friend to try it out in multiplayer.
One Bug we did notice was, if you have 'Good ending' as your goal, and you clear Black Core Act 3, without having the emeralds, then come back, with all the emeralds and clear it again, it does not give you credit for the good ending...
 
GraymonDgt updated Archipelago for SRB2 with a new update entry:

V1.2.0

V1.2.0 Changes:
NiGHTS powerups are now unlockable items
sound test as filler (technically)
added "music" to multiworld zone to get rid of the error message

colored console in singleplayer
chat can now print multiple messages at once

level clear emblems are now part of the levels theyre assigned to instead of extra emblems (you can view if youve cleared a level from its pause menu)replay tutorial trap is fixed in multiplayer
fixed logic issues that required the chaos emeralds
egg rock 2...

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GraymonDgt updated Archipelago for SRB2 with a new update entry:

V1.3.0

  • added multiplayer match maps as toggleable locations/items
  • self propelled bomb trap
  • grow/shrink traps
  • double rings filler
  • fixed knuckles
  • fixed deathlink again
  • replay tutorial in multiplayer should no longer crash immediately
  • fixed timed traps wearing off too soon in multiplayer
  • fixed shields being able to be collected when not unlocked with a fire flower
  • removed the dependency on "L_AddBot-v1.2.lua"
  • fixed more logic bugs
  • wip showcoords console...

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