Another mistake the devs made.

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Chromatian

KartKrew™
Kart Krew™️
2012 Contest Winner 2010 Contest Winner
While searchig for Tails's emblem, I found a checkpoint underwater on the right path of Castle Eggman Zone 1.

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I found this very amusing.
 
I always wondered why that starpost was there. Early on when I didn't know any better I'd stay under that water for longer than I really should've just trying to find the route that checkpoint corresponded to. It's like, if you see a checkpoint you never expect it to be a dead end path - it's interesting how easily we can take such subtle player behaviours for granted.
 
As you can probably guess, it's supposed to be on the path but we screwed it up.
 
To add, in the place you use the diagonal springs in CEZ1 to jump over a fence, there is no spring in the water so if you fall in, Sonic is stuck.
 
I think that was due to the fact that the old starpost converter exe didn't account for the z-heights of the starposts.

The starpost converter merged in with the current level converter. I believe that issue was fixed.
 
To add, in the place you use the diagonal springs in CEZ1 to jump over a fence, there is no spring in the water so if you fall in, Sonic is stuck.

Please elaborate or take a picture. I can't find the area you are speaking about.
 
After taking the right path:

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If Sonic falls in the pool of water surrounding that trunk, he's stuck until he drowns.
 
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