So i have these all set up but when i load into ring racers it just crashes and in fact
I_Error(): R_AddSingleSpriteDef: Sprite STIN frame A is missing rotations (1-8 mode)
As you can see in the screenshot below, the right side of the screen is stretched when I use opengl.
The 2nd issue however is relayed to the models. For some reason even though they're on they just still show sprites instead.
Idk why both of these issues accurd, but it has something to do...
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