action

  1. marcxworld

    I've been trying to make A_RotateSpikeball work for months this is my last resort

    State S_SAMURAISWORD1 SpriteName = SASW SpriteFrame = A Duration = 1 Next = S_SAMURAISWORD2 Var1 = MT_SAMURAIBOT Var2 = 0 Action = A_FindTarget State S_SAMURAISWORD2 SpriteName = SASW SpriteFrame = A Duration = 1 Next = S_SAMURAISWORD2 Var1 = 0 Var2 = 0 Action = A_RotateSpikeball Object...
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