Using the in-game kart model from the Models folder, several file conversions, and a couple camera tricks, I managed to create a .blend file that renders out a set of 2d sprites matching the Kart Maker images, for if you want to give your racer a retro pre-rendered look, or just generate a...
So I've successfully found a way to import a tree model thanks to @LeoTheHedgehog12, although when it first imported I noticed the tree was was placed slightly below ground level, shortening the height of the tree. So I fixed this in Misfit 3D by simply making the model higher. The problem was...
So I'm making a little something and I'd like to find a way to replace specifically the default trees with a custom 3D model, such as one in the style in Minecraft. The problem is I have no idea how to, and many of the scarce online tutorials for 3D modelling in SRB2 are either too vague or do...
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