Custom Textures: R_LoadTextures: bad textures directory

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Nickrawls08

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I'm having problems with my wad when I add custom textures!
When I open with SRB2 Doom Builder when I add textures in my wad,
here's what happens.

Code:
Errors and Warnings logged at: 6/9/2007 12:45:58 PM   Current map is: THEPOOLSPECIAL.WAD (MAP01)
Game configuration is: Srb2ex.cfg
=========================================================================================
 
 WARNING: Could not find the required lump for the patch BLUEW2 W
 WARNING: Could not find the required lump for the patch BLUEW3 W
 WARNING: Could not find the required lump for the patch COMP4 EN
 WARNING: Could not find the required lump for the patch COMP5 EN
 WARNING: Could not find the required lump for the patch COMP6 EN
 WARNING: Could not find the required lump for the patch DCTOW 1
 WARNING: Could not find the required lump for the patch DCWIN1 W
 WARNING: Could not find the required lump for the patch DCWIN2 W
 WARNING: Could not find the required lump for the patch DIRTW RW
 WARNING: Could not find the required lump for the patch WEB1 W
 WARNING: Could not find the required lump for the patch BLUEW1 W
 WARNING: Could not find the required lump for the patch DIRT3 L1
 WARNING: Could not find the required lump for the patch DIRT4 L1
 WARNING: Could not find the required lump for the patch MMA AL11
 WARNING: Could not find the required lump for the patch MM9 AL11
 WARNING: Could not find the required lump for the patch MM8 AL11
 WARNING: Could not find the required lump for the patch DIRT2 11
 WARNING: Could not find the required lump for the patch RED1 4
 WARNING: Could not find the required lump for the patch RED2 4
 WARNING: Could not find the required lump for the patch RED3 4
 WARNING: Could not find the required lump for the patch YEL1 4
 WARNING: Could not find the required lump for the patch YEL2 4
 WARNING: Could not find the required lump for the patch YEL3 4
 WARNING: Could not find the required lump for the patch BLUEW2 W
 WARNING: Could not find the required lump for the patch BLUEW3 W
 WARNING: Could not find the required lump for the patch COMP4 EN
 WARNING: Could not find the required lump for the patch COMP5 EN
 WARNING: Could not find the required lump for the patch COMP6 EN
 WARNING: Could not find the required lump for the patch DCTOW 1
 WARNING: Could not find the required lump for the patch DCWIN1 W
 WARNING: Could not find the required lump for the patch DCWIN2 W
 WARNING: Could not find the required lump for the patch DIRTW RW
 WARNING: Could not find the required lump for the patch WEB1 W
 WARNING: Could not find the required lump for the patch BLUEW1 W
 WARNING: Could not find the required lump for the patch DIRT3 L1
 WARNING: Could not find the required lump for the patch DIRT4 L1
 WARNING: Could not find the required lump for the patch MMA AL11
 WARNING: Could not find the required lump for the patch MM9 AL11
 WARNING: Could not find the required lump for the patch MM8 AL11
 WARNING: Could not find the required lump for the patch DIRT2 11
 WARNING: Could not find the required lump for the patch RED1 4
 WARNING: Could not find the required lump for the patch RED2 4
 WARNING: Could not find the required lump for the patch RED3 4
 WARNING: Could not find the required lump for the patch YEL1 4
 WARNING: Could not find the required lump for the patch YEL2 4
 WARNING: Could not find the required lump for the patch YEL3 4


My fault for so many things in there.
I linked XWE to Srb2.srb, added a P_START, made my custom textures, ended with a P_END, and it gives me a segment violation!
 
Yes, the garbage at the end of the texture names is one of the symptoms of XWE's tendency to corrupt PNAMES et al. You'll need to reconstruct it from the IWAD's corresponding lump. You'd also be well-advised to avoid using XWE in doing so.
 
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