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Old 03-15-2014   #1
Ors
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Default Cam0 doesn't work properly with antigravity. (OpenGL)

When I get upside down in ERZ my camera looks "down" when it should look up and it looks "down" when I rotate the camera up.
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Last edited by K.S.; 03-24-2014 at 03:01 PM.
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Old 03-15-2014   #2
Monster Iestyn
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Sounds like you're in OpenGL? By Cam 0 do you mean 1st person mode camera?
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Old 03-15-2014   #3
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Quote:
Originally Posted by Monster Iestyn View Post
Sounds like you're in OpenGL? By Cam 0 do you mean 1st person mode camera?
Yes. 1st person camera. And I use OpenGL because Software lags. (1015 frames per second and even a little "ping")
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Old 03-15-2014   #4
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Yeah, this bug is known of already then. Camera flipping simply isn't done in OpenGL currently, and the camera turning was assuming that worked.
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