MTF 2 moving levels.....

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Slash

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>>>BEFORE YOU READ<<<<
This is the result of being so bored and lazy....
I coulda put a lil more effort in this but nvm.....(children dont be like me when u grow up >=0 )
I kinda got sad that no one but SB and BW could beat me at ctfs(even tho I beat BW the last time i played him but the time before hand...well nvm), So i went off and came up with these.

Edit: omg these levels are too ordinary =( i have to do somthing bout that....





I kinda...
Decited to do moving levels since apparently no one knows what they are....

On the first one its just a origonal ctf with some hard to miss things....




a huge moving pot hole



craters in the walls where the ctf bases are


and on the second level

also 2 hard things to miss...





tainter pink water.. but it doesent seem to harm =O
(i need to fix that)




WALAH!!!..... many many boats.....
(ingnore the fact that its raining)(i wanted to have a little fun)



Oh btw...
Im incapable of merging wads and socs and ect becuz i dont use xwe =(.

That explains the lever heading soc that comes with it.

anyway heres the dl link
http://www.sendspace.com/file/53949x


ALSO!!!!!
if you have tips ect yaddayaddayadda say em
 
Read the wiki for advice

There's things that need fixing here. For the first level.

1. Fix your water current, or put something which we can escape out of. I had horrible times trying to get out when playing these maps in a netgame. Drowning was the only way of getting out because the current was strong adn even tails had difficulty. Please fix it so all characters can get out of it, not just Knuckles.

2. Remove some of the random monitors. 1 is enough, I saw a few in this level.

3. in my personal opinion there's not enough rings on this map except the weapon rings. Try and add a bit more, and it would be good.

4. for pink water, you need to type in the control sector 983. Water damage.

For the second level. My complaints.

1. try and put some more detail in this map. It wasn't really a challenge much, and it looks pretty bland

2. too many rail rings in one small area, spread em out a bit. That way, people won't be killing each other just to get some weapon ring. Also spread the monitors out, they are all huddled in pairs od bunches in some areas.

3. the spike placement was horrible, start again and look where you are putting the spikes in the spaces in the stage.

4. Add more rings in this map, and spread them out. Most are in a big long lines.

For a first time editor, it's not bad, you know some of the basics, but this definetely needs a lot of improvement before you start making bigger maps, or any type of map. I rate these levels altogether 3.8/10
 
first time editor xD no thanks...
i'll pass on accepting that anytime soon

it didnt even take me 10 minutes to put all that together
i just decited to make them - no specific reason....

EDIT: this has been discontenued - no fixes and no more maps
 
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