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Old 03-19-2017   #1
Simon_T
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Default Old WAD porting

Someone knows what changes to S_SKIN and/or sprites/sprite names are needed for make a 2.0 character WAD work properly in 2.1? I wanna port some 2.0 characters to 2.1 for my personal use
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Old 03-21-2017   #2
MarioFreak2001
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Quote:
Originally Posted by Simon_T View Post
Someone knows what changes to S_SKIN and/or sprites/sprite names are needed for make a 2.0 character WAD work properly in 2.1? I wanna port some 2.0 characters to 2.1 for my personal use
I've ported tons of 2.0 mods for personal use, and I think I can help you.
All you have to do is edit the S_SKIN, first, change the ability number up by 1, next, change the prefcolor to the color the character uses. (EX: prefcolor: 5 to prefcolor: Blue)
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Old 03-21-2017   #3
Simon_T
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Quote:
Originally Posted by MarioFreak2001 View Post
I've ported tons of 2.0 mods for personal use, and I think I can help you.
All you have to do is edit the S_SKIN, first, change the ability number up by 1, next, change the prefcolor to the color the character uses. (EX: prefcolor: 5 to prefcolor: Blue)
I've tried that, but the animations got broken
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Old 03-21-2017   #4
Monster Iestyn
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In what way do the animations break?

Also, certain parameters were replaced with the "flags" parameter; "superanims", "superspin", and "hires" IIRC? See here for how to set them now: https://wiki.srb2.org/wiki/S_SKIN#flags


You don't need abilities numbers anymore mind, you can just plonk in the ability names as stated on the wiki: https://wiki.srb2.org/wiki/S_SKIN#ability Same goes for ability2: https://wiki.srb2.org/wiki/S_SKIN#ability2
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Old 03-22-2017   #5
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As for sprites, Frame "c" is now the signpost figure, there is no need for the signpost itself. Frame "d" is now the life monitor icon. Frames "e" and "f" are now a part of the transforming frames, meaning that the other monitor frames are useless now.
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Old 03-25-2017   #6
Simon_T
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I did it! Thanks to everyone that helped me
Can I upload the ported WADs? (Giving credit to its authors, obviously)
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Old 03-25-2017   #7
Rapidgame7
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I believe you would need the author's permission to be able to post a ported WAD.
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Old 03-25-2017   #8
Sapheros
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Straight Character ports are not easily accepted, even by the creator of the wad you're porting. Try to use some custom player-based luas to make your character unique. For example: Flare The Speedrunner.
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Old 06-01-2020   #9
ClassicNC
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Quote:
Originally Posted by MarioFreak2001 View Post
I've ported tons of 2.0 mods for personal use, and I think I can help you.
All you have to do is edit the S_SKIN, first, change the ability number up by 1, next, change the prefcolor to the color the character uses. (EX: prefcolor: 5 to prefcolor: Blue)
Would the same thing apply with porting 2.1 skins to 2.2?
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