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Old 02-08-2020   #1
Zwip-Zwap Zapony
 
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Default NiGHTS rolling is wrong from behind

In NiGHTS mode, the game uses automatic "sprite rolling" to rotate the players to make them point up or down while flying around.
But this sprite rolling is relative to the view, so if NiGHTS players are viewed from behind (not possible outside multiplayer), their sprite will be rolled the wrong way.


In the following splitscreen multiplayer screenshot, Sonic is moving diagonally down-right. To do this, the sprite is rolled 45 degrees clockwise.
But from Tails' point of view, Sonic is moving diagonally down-left, as Tails views Sonic from behind... but the sprite is still rolled 45 degrees clockwise relative to both players' views, making it look like that Sonic is pointing diagonally up-left (even though he's still moving downwards).


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Old 02-08-2020   #2
XleederTH
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It's good for a bug report, but I think that sprite rotation in split-screen is universal, ofc for the same computer.
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Old 02-08-2020   #3
Zwip-Zwap Zapony
 
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Quote:
Originally Posted by XleederTH View Post
It's good for a bug report, but I think that sprite rotation in split-screen is universal, ofc for the same computer.
I can confirm that the same issue also happens in online multiplayer.
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