Fixed Calling mapthings.iterate() directly crashes the game instead of throwing a lua error

Status
Not open for further replies.

Jazz

Member
Example script attached. The forums also don't seem to like the .lua extension.

I assume it should throw a similar error as the other iterates with this requirement.
 

Attachments

  • test.txt
    132 bytes · Views: 214
Last edited by a moderator:
Status
Not open for further replies.

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Back
Top