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Old 03-28-2012   #1341
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Originally Posted by Tyler52 View Post
http://www.youtube.com/watch?v=Vb1F4NCf1_E

Custom level geometry, along with textures.
Oh god, this is all moving faster than SADX hacking did! The possibilities are amazing.
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Old 04-12-2012   #1342
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http://www.youtube.com/watch?v=r-mS3tiWeCM A new video from Samo, showcasing a graphic overhaul and breakable objects.

Also, unrelated, but I stumbled across this too http://youtu.be/o3Q06KX06QM
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Old 04-12-2012   #1343
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Also, unrelated, but I stumbled across this too http://youtu.be/o3Q06KX06QM
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Old 04-12-2012   #1344
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I'm sorry, I just HATE Shadow's voice actor in this game.

YOOUU'VE GOT THIS SONIC!
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Old 04-12-2012   #1345
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Quote:
Originally Posted by I'll Begin View Post
http://www.youtube.com/watch?v=r-mS3tiWeCM A new video from Samo, showcasing a graphic overhaul and breakable objects.
Sonic Unleashed, now with cameras too slow for SuperSonic Speed.

Me approves of this.
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Old 05-31-2012   #1346
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Bumping with some more modding news.

Assuming you guys have seen Melpontro's Wave Ocean in-progress. Right now he's working on something else:
http://youtu.be/tJb09fQPgfU
http://youtu.be/8HoX4o6EI10
Should be interesting.

Last edited by I'll Begin; 05-31-2012 at 03:11 PM.
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Old 06-01-2012   #1347
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www.youtube.com/watch?v=Fb-WB9uWk_0

DAT MUSIC
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Old 06-01-2012   #1348
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Heard that yesterday. Pretty great if you ask me. You should also check out the Classic Version. It's pretty nice too. I wish there was a download for it somewhere. :C
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Old 06-01-2012   #1349
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The classic version doesn't sound "Generation-y" at all.

None of the classic tracks in that game are just genesis versions of the original.
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Old 06-03-2012   #1350
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http://www.youtube.com/watch?v=qi-rlE6d7Iw

HHHNNNNNNNNNNGG
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Old 06-03-2012   #1351
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It's already looking promising. I imagine designing a compelling stage for the Generations would be difficult.
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Old 06-03-2012   #1352
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And if I was at his place I'd take Sky Troops too for a ShTH level. There's just something about a fight between battleships that makes it awesome. Oh and the storm near the end of the level is cool too.
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Old 06-03-2012   #1353
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I hope they don't make the stage as insanely narrow and linear as the real deal is. Maybe the player could even launch Sonic onto Eggman's battleships if s/he wanted to.
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Old 06-05-2012   #1354
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Quote:
Originally Posted by I'll Begin View Post
It's already looking promising. I imagine designing a compelling stage for the Generations would be difficult.
When Sonic is designed to do absolutely nothing but going fast in a straight line, level design by nature is extremely difficult: Sonic is completely uncontrollable at high speeds and at such speeds cannot require much input from the player; when slowed down he's floaty and stiff, unsuited for anything more than simple block platforming.
The fans' attempts at designing levels are fruitless until they can modify the way Sonic moves.

Last edited by Kyasarin; 06-05-2012 at 10:25 PM.
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Old 06-07-2012   #1355
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http://www.youtube.com/watch?v=70a4WHmz2W4
An oldish video, but here's another project by another guy, this time Emerald Coast.

His workflow seems a little different, and the level design is a bit sketchy right now (I guess he's used to SADX) but I think it's worth following.

The Sonic Retro topic is full of interesting stuff really.

Last edited by I'll Begin; 06-07-2012 at 04:30 PM.
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Old 06-10-2012   #1356
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http://www.youtube.com/watch?v=onvvKW6bhw8

So, I imported Peach's Castle into Sonic Generations.

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This is a Sonic Generations level import. This was recorded with the trial version of FRAPS, as I recorded this on my laptop, which does not have the full version of FRAPS.

As you can see, there is no GIA rendered, and the textures are crap. The water is solid because I do not know how to make water. The camera has been modified for better viewing.

This is a very early version, and until I know how to make water and other things, Peach's Castle will not be updated.

Oh, and there is a secret somewhere in the level. It's an extra life. Go and try to find it.

This runs way, way, wayyyy better than the hub world. My laptop can run the hub world at ~15 FPS while it can run this level at a solid 60 FPS.

Download: http://www.mediafire.com/?838i5h1pci28qv4
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Old 06-29-2012   #1358
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The Modern port to Metal Harbor seems decent and it's not unnecessarily bloated! :D
Classic seems fine too.

As for Sky Troops,
I'm just assuming that because it's in beta that everything looks linear as hell.
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Old 06-30-2012   #1359
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Wow, haven't seen Launch Base before. Definitely gonna keep track of that, even though that wouldn't have been my pick for a Sonic 3 stage. (Hydrocity was always the most memorable for me)
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Old 07-13-2012   #1360
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http://store.steampowered.com/app/71340/

Sonic Generations is going for 66% off ($10.19) on Steam!

The deal most likely ends later tomorrow, so if you wanted the game at a cheap price, here's a chance to go get it.
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Last edited by Bbop800; 07-13-2012 at 11:20 PM.
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