Solid SOAP
Member
First and foremost, I am aware that SRB2 is and always has been a direct homage to the 2D games. Everything from the level design philosophy to the game's aesthetic screams "Classic Sonic." However, with it being a 3D game, I do believe that there are things that the game can learn from the other 3D titles. I'll start with one idea I think will be easy to parse:
The goal posts in SRB2 are too small; period. It has never deeply affected the game's playability, but I think that this feature would be improved by having a wider radius ala Sonic Adventure and subsequent games. The addition of these goal posts would not feel intrusive or out of place, and would merely improve this aspect of the game, even slightly.
What do you guys think?
![11066.png](https://www.models-resource.com/resources/big_icons/12/11066.png)
The goal posts in SRB2 are too small; period. It has never deeply affected the game's playability, but I think that this feature would be improved by having a wider radius ala Sonic Adventure and subsequent games. The addition of these goal posts would not feel intrusive or out of place, and would merely improve this aspect of the game, even slightly.
What do you guys think?