Texture Offset on floor and ceilings

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Charybdizs

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I'm working on making a capture the flag map, and in one part of it I have big trees as the bases. The problem is, the texture for the trees, JNGWDF2B, isn't lined up correctly at all. I can't figure out how to offset the texture so it is the correct size and in the right place. Please tell me there's a way to do this?
 
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