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Old 1 Week Ago   #1
physicsCamera
discord rich presence when
 
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Default When will we get Discord RPC?

Seriously, we need it. Will it ever be added?
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Old 1 Week Ago   #2
Latius
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You possibly haven't heard, but it was deprecated in favor of Discord's GameSDK.

But even then, I think that integration isn't needed yet, for SRB2 or SRB2Kart.
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Old 1 Week Ago   #3
MK.exe
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There were some experiments with RPC loooong ago but it wasnts really carried on
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Old 1 Week Ago   #4
toaster
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Stone dead because of Discord's SDK licensing being incompatible with open-source GPL-licensed software. Blame them for being hostile to independent developers.
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Old 1 Week Ago   #5
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That's a shame. Rich Presence would have been a neat feature.
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Old 6 Days Ago   #6
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Quote:
Originally Posted by toaster View Post
Stone dead because of Discord's SDK licensing being incompatible with open-source GPL-licensed software. Blame them for being hostile to independent developers.
Viral licenses are a crock of shit anyway. It puts horrendous restrictions on what you can use in your software. It's fine in the fact that you have to open-source your modifications but having to only use libraries that are also compatible with its incredibly restrictive terms just hinders development - like with the above.

I believe you can sidestep it by writing a GPL shim or something like that, and perhaps shipping with a stub DLL that can be swapped out?

However it's also worth noting that Discord RPC is just not being added to any more, the RPC mechanism is still going to work for the foreseeable future as per the below. So you can still use DiscordRPC as it's MIT.

Quote:
Is my stuff gonna break?

Nah. The tech behind this SDK—connection to Discord via IPC/unix sockets and sending commands/listening for events—is how the new SDK works as well. So you should not expect your implementations to break. But, if you wanna be safe and future-proof and get cool new features, you can upgrade to the new SDK.
https://github.com/discord/discord-rpc/issues/290
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Last edited by Cue; 6 Days Ago at 05:14 PM.
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