ACStriker
SRB2Kart ArcadePak dev - living enigma
Current stuff added fixed in the current WIP for SRB2Xtreme:
For Jade Gully 1:
-Fixed X-treme in logo going offscreen in 320x200 and 640x400
-Added some few more textures
-Removed conveyer property from water in the highest area
-"Good Job!"
-Fixing that the end has an small area where you can fall off
-Fixed an non-translucent bridge FOF on the highest part
-Extra foliage and texturtes
-Slightly lowered/raised most bridges to add depth
-New stage clear jingle!
-Fixed an untextured linedef somewhere
-Raised walls and the sort in highest area
...oh yeah, and this too.
For Jade Gully 1:
-Fixed X-treme in logo going offscreen in 320x200 and 640x400
-Added some few more textures
-Removed conveyer property from water in the highest area
-"Good Job!"
-Fixing that the end has an small area where you can fall off
-Fixed an non-translucent bridge FOF on the highest part
-Extra foliage and texturtes
-Slightly lowered/raised most bridges to add depth
-New stage clear jingle!
-Fixed an untextured linedef somewhere
-Raised walls and the sort in highest area
...oh yeah, and this too.