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Old 05-03-2014   #881
Larz T
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Originally Posted by Phil the hegi View Post
Or you could just name it Arid canyon. They do look like the same place to me.
Why would he name it Arid Canyon Zone? That's pretty stupid since there is a level already called Arid Canyon Zone that is in the main game...
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Old 05-03-2014   #882
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Why would he name it Arid Canyon Zone? That's pretty stupid since there is a level already called Arid Canyon Zone that is in the main game...
I guess you missed the point made in the above post.
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Old 05-03-2014   #883
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Here's Construction Chaos Zone again. Haven't worked on it in sometime, so not much has happened there. Some tips would be appreciated.
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Old 05-04-2014   #884
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Originally Posted by Phil the hegi View Post
I guess you missed the point made in the above post.
You mean the "they look the same" point? That still makes it a horrible decision. Just because Meadow Match looks like Greenflower doesn't mean that we have to start calling it Greenflower.
EDIT: Now that I think about it, that might have been referring to changing the level to looks less like ACZ. Still, it was a kind of stupid way to say it and who cares if it looks like another level.

ANYWAYS...

This is a little project I've been working on when I run out of motivation to work on other stuff. Since everyone's showing their MP levels, I thought I might as well too.

Spoiler: 1920x1080 image


The textures were provided with permission.

EDIT2: @LightspeedX: You could use a bigger texture on the outer walls. You may want to spice up those metal structures you got there; perhaps by adding caution stripes to the edges of the platforms, and making the pipe cast a shadow? That little quicksand pit looks pretty small and boring. Mind sprucing it up by making it bigger, and adding some crates floating in it?

Also add a crane near the big pit. You know you want to.
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Last edited by TehRealSalt; 05-04-2014 at 02:13 AM. Reason: suggestions for lightspeedx
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Old 05-04-2014   #885
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BlueBlurForever couldn't figure out how to do FOFs and he wanted a cave in his level, so..
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Old 05-04-2014   #886
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This is going slowly
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Old 05-04-2014   #887
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* Image of the ol' S&k3 robo-eggman*
This is going slowly
Yay! This has to replace Brak Eggman in OpenGl.
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Old 05-04-2014   #888
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Nah, that's actually the Sonic 2 design of the Death Egg Robot. Doesn't make it any less cool to see though.
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Old 05-04-2014   #889
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Meh.... Just some work in progress stuff...

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Last edited by VirtualBlitz546; 05-04-2014 at 03:52 AM.
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Old 05-04-2014   #890
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image
First of all, why does the sky change?
Second of all, why didn't you use ramp sector effects for the stairs?

Other than that it looks okay, but it could use a bit more scenery here and there.
Though honestly that looks nothing like what I envisioned Dark City to look like, with the floating roads and surrounding bottomless pit.

Last edited by Knux576; 05-04-2014 at 04:25 AM.
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Old 05-04-2014   #891
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gotta dark city fast
So, does Sonic yell "WOOOOOOOO!" when he boosts?

Also, use FOFs to make a bridge over a lower city area, which counts as an alternate path with some nice pretty eye candy.
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Old 05-04-2014   #892
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Originally Posted by pikafan8 View Post
[Canyon Valley GIF in which I asked for but never received yet you post one on the MB without me knowing]
BlueBlurForever couldn't figure out how to do FOFs and he wanted a cave in his level, so..
It wasn't that I didn't know how, it was that I didn't have the TIME to LEARN.

Also this is very relevant.

I know this isn't an SRB2 image per say but it is a concept image for a CTF map in which I'm going to make.
Also Pikafan8 is going to be working on the rest of Canyon Valley, so that's why I moved on to this. I won't be giving out much more about this though, unless you're in the IRC or other misc places in which I go to.

Oh yea and I pretty much canned my Dark City because there's already too many people trying to make their own and I just don't see the point in adding on. It's bad enough that maps aren't that easy to make (But at least this is better than MM8BDM's form of mapping).
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Old 05-04-2014   #893
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Originally Posted by Knux576 View Post
First of all, why does the sky change?
Second of all, why didn't you use ramp sector effects for the stairs?

Other than that it looks okay, but it could use a bit more scenery here and there.
Though honestly that looks nothing like what I envisioned Dark City to look like, with the floating roads and surrounding bottomless pit.
:PPPPPPP Work in progress, I started this 2 hours ago.

The sky changes cos..... Well, you get out of the volcan and then you start "Dark" City over the night.
Also tell me, how did you wanted DCZ look like?
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Last edited by VirtualBlitz546; 05-04-2014 at 05:19 AM.
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Old 05-04-2014   #894
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Made some better sprites for my Rock Mimic badnik; it needed them badly. Proper animation frames have not been finished yet.


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Old 05-04-2014   #895
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Nah, that's actually the Sonic 2 design of the Death Egg Robot. Doesn't make it any less cool to see though.
...Yeah, that's what it is, but it can still replace Brak Eggman.
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Old 05-04-2014   #896
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Originally Posted by Stormer View Post
It'd take a skilled LUA programmer to pull something like that off, but it might be possible if you experimented enough with the coding.
Not really. Just maybe change the skin with a press of a button...
Thats stupid actually.
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Old 05-04-2014   #897
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Originally Posted by VirtualBlitz546 View Post
Meh.... Just some work in progress stuff...
*image1* *image2 (broken)*
It does look very nice. But I can't see the second image. Can you fix that?

Also, I noticed the Boost meter at the bottom of the screen. I can help with some sprites for Sonic when he boosts. So if you need help for spriting, just ask me.
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Old 05-04-2014   #898
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Old 05-04-2014   #899
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Some progress about my NiGHTS level. I still don't know how to name it yet. Any suggestions?



Sonic will go through these rock-ice pilars.



Inside the lake. Again, Sonic will go through the lake.



A bunch of houses. This area is unfinished and the Mario fence is a placeholder.

What do you think?
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Old 05-04-2014   #900
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Originally Posted by Pure-Fat Inc. View Post
Some progress about my NiGHTS level. I still don't know how to name it yet. Any suggestions?
This looks good for a start. About the level name I would propose you something like Crystalline Lake.
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