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Old 06-26-2011   #1441
Azure
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Quote:
Originally Posted by Metal-Rawr View Post
The 30th (in 3 days-ish), at 7 PM at... I forgot what timezone... :<
GMT - 4
Oh boy I can't wait this.
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Old 06-26-2011   #1442
Blade
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Frozen Hillside Zone, act 1 has been entered. While it's not that long, I think it works well for a second zone.
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Old 06-27-2011   #1443
Mr. Awsome
...
 
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Is there a way to get rid of my sent contest levels. I don't want to release them no more. Anyway to do that?
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Old 06-27-2011   #1444
Shiron
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Quote:
Originally Posted by Mr. Awsome View Post
Is there a way to get rid of my sent contest levels. I don't want to release them no more. Anyway to do that?
Delete the attachment?

Not 100% sure...
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Old 06-27-2011   #1445
Mr. Awsome
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Quote:
Originally Posted by Tyler52 View Post
Delete the attachment?

Not 100% sure...
There's no delete button
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Old 06-27-2011   #1446
fickleheart
ms reflec beat stan
 
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Edit post, Go Advanced. There should be a checkbox somewhere to delete the post. If not, you can always just edit the post to request a delete. I'm sure they don't mind.
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Old 06-27-2011   #1447
sims
i 2 i
 
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>Edit Post
>Go Advanced
>Scroll down
>Manage Attachments
>Remove
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Old 06-27-2011   #1448
Mr. Awsome
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I got it now, thank you.
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Old 06-27-2011   #1449
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Quote:
Originally Posted by Kyasarin View Post
I played Sparkling Icecap Zone as well and I'd agree that it's pretty great.
I probably won't bother voting, though.
.. huh ? I wonder how you managed to play before the deadline.


Oh, and between the level of ice and the forest level, it'll be a good fight.
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Old 06-27-2011   #1450
Thompson
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Halfway before I released the level in contest submissions, I needed one persion's opinion on the level to give me out pointers on what was wrong or what was missing in a beta test of Sparkling Icecap that's really specific, blunt, and hardcore on his reviews. And Kyasarin fitted the puzzle.

Quote:
Originally Posted by Internet Explorer View Post
Oh, and between the level of ice and the forest level, it'll be a good fight.
As much as I know, there is another ice themed map Internet, and that's by Blade.
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Old 06-27-2011   #1451
Metal-Rawr
Also known as Teravolt now
 
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Quote:
Originally Posted by Internet Explorer View Post
.. huh ? I wonder how you managed to play before the deadline.
He's a judge.
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Old 06-27-2011   #1452
Rei
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IE was talking about Kyasarin, not Spirit Crusher.

Anywho, Thompson that level looks great, and the FOFlake is a nice addition. KOTE, I can't wait to try out that level, you matched the theme well.
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Old 06-27-2011   #1453
Chromatian
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I guess I might as well show some stuff too, not that it's all to interesting.
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Old 06-27-2011   #1454
Scizor300
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Not showing anything , but I am entering the CTF division.


hide your kids
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Old 06-28-2011   #1455
Azure
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Entering the CTF and Race divisions.


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Old 06-28-2011   #1456
akb778
aka Sutekh94
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I guess I gotta show something... I'm entering the Match division.

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Old 06-28-2011   #1457
Shiron
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This is going to be a HUGE contest!

Oh, and Chrome, that level looks amazing so far!
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Old 06-29-2011   #1458
BlazeFan1
 
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Ok, I will announce this oficially.

I've had a single-player level in production (as I hinted at at some point last month) but I will not be able to finish it in time for the contest. I don't intend to throw a rush job together and finish the rest of it in two days. I'll be around to vote on these, and I'll enter the next contest.
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Old 06-29-2011   #1459
Bbop800
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These maps are looking pretty good. For once, I actually can't wait for this OLDC! :D

I was originally planning on finishing my CTF map "Electronic Base" for this contest too, but right now it's only about half way done, and the lack of inspiration really slowed down its progress.

I do have a little preview of its unfinished state though. Just keep in mind that only the weapon panels' placements have been put on, and nothing else:

Spoiler:

A view of the red team's base. That pile of rings you see at the bottom floor there were just put for testing purposes, and will be removed in the final level.


Another view of red team's base.


Same here.


This is part of the middle section of the map, those tiny FOFs that the springs are standing on are obviously intangible.


The very center of the map, with a tricky monitor bounce required to get the SRM.

Tips and advice would be appreciated.
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Last edited by Bbop800; 06-29-2011 at 12:19 AM.
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Old 06-29-2011   #1460
Miles Knuckle Power
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Quote:
Originally Posted by Bbop800 View Post
These maps are looking pretty good. For once, I actually can't wait for this OLDC! :D

I was originally planning on finishing my CTF map "Electronic Base" for this contest too, but right now it's only about half way done, and the lack of inspiration really slowed down its progress.

I do have a little preview of its unfinished state though. Just keep in mind that only the weapon panels' placements have been put on, and nothing else:

Spoiler:

A view of the red team's base. That pile of rings you see at the bottom floor there were just put for testing purposes, and will be removed in the final level.


Another view of red team's base.


Same here.


This is part of the middle section of the map, those tiny FOFs that the springs are standing on are obviously intangible.


The very center of the map, with a tricky monitor bounce required to get the SRM.

Tips and advice would be appreciated.
The level is pretty cool, but try to add a ... how can I say ... challenge!
Example: option to change their size, add some lasers or a gimick that gravity shifts
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