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Old 08-03-2020   #21
DrStephen
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Technically, SRB2 is a 2.5D game, unless you're using models.
A 2.5D game is actually just a 2D game where you occassionally move to the background or foreground without ever leaving the 2D plane. Most games that are like this usually have 3D assets for the background while characters are 2D sprites - much like the original Klonoa on the PS1, or Tombi.

SRB2 is a 3D game with 2D sprites that are drawn from various angles. As for this Mario, while yes it could be very neat to see this Mario from multiple angles, I can understand not doing it and just trying to give it a cool gameplay gimmick.

I do have to mention that there used to be an NES-Mario.wad back in final demo that did have rotations. Granted, it was pretty choppy since it is pretty old now, but I would suggest digging around to find that and at least use it as a base for multiple angles, if you're inclined to use them.
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Old 08-13-2020   #22
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Originally Posted by DrStephen View Post
A 2.5D game is actually just a 2D game where you occassionally move to the background or foreground without ever leaving the 2D plane. Most games that are like this usually have 3D assets for the background while characters are 2D sprites - much like the original Klonoa on the PS1, or Tombi.

SRB2 is a 3D game with 2D sprites that are drawn from various angles. As for this Mario, while yes it could be very neat to see this Mario from multiple angles, I can understand not doing it and just trying to give it a cool gameplay gimmick.

I do have to mention that there used to be an NES-Mario.wad back in final demo that did have rotations. Granted, it was pretty choppy since it is pretty old now, but I would suggest digging around to find that and at least use it as a base for multiple angles, if you're inclined to use them.
Actually i don't plan on using multiple angles for Mario, Because i think that would ruin the Nostalgic experience

---------- Post added at 12:27 PM ---------- Previous post was at 12:26 PM ----------

BUT, I will actually include another ZIP file for Mario, that being a texture and music pack.
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Old 08-13-2020   #23
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Old 08-13-2020   #24
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The Mario bros from the 80's now on SRB2. The premise of this is simple, it's to add the 8-Bit Mario brothers in SRB2 as playable characters including some abilities from the original game, (i.e Swimming, Crouching) As of now i'm waiting for someone to help me do the ability stuff. Thank you for visiting.
just wondering.. where can i find that Mario & Luigi Mario?
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Old 08-13-2020   #25
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Old 08-14-2020   #26
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mmMAAAAAAAA-
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Old 08-14-2020   #27
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Originally Posted by TheMarioFan64 View Post

mmMAAAAAAAA-
haha mario go MAAAAAAAAA
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Rude. You could at least use the releases thread and cut the cursing...
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I agree with Silver on this one, could you please refrain from using cuss words?

Last edited by TehPuertoRicanSpartan; 09-22-2020 at 12:17 AM.
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Old 08-14-2020   #28
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This is why I love you and your work.


Oh btw, in case you didn't know for the Lua I sent, the LAND sprites can be used for crouching.
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Old 08-15-2020   #29
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Actually i had an idea of ALT Skins.
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Old 08-15-2020   #30
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Actually i had an idea of ALT Skins.
The green skin could reference Luigi's pallette, the white pallette could reference Fire Mario, ect.
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Old 08-15-2020   #31
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Well, Take the ALT Skin part at a literal level.
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Old 08-15-2020   #32
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Well, Take the ALT Skin part at a literal level.
Geez, don't rip his skin off
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Old 08-24-2020   #33
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Technically, SRB2 is a 2.5D game, unless you're using models.
Its a 3D game using sprites, not 2.5D, 2.5D is games like New Super Mario Brothers. Using either models for characters or ground and using sprites for characters or ground
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Old 08-30-2020   #34
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man
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Old 09-01-2020   #35
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intrestong
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Old 3 Weeks Ago   #36
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Originally Posted by TheMarioFan64 View Post
The Mario bros from the 80's now on SRB2. The premise of this is simple, it's to add the 8-Bit Mario brothers in SRB2 as playable characters including some abilities from the original game, (i.e Swimming, Crouching) As of now i'm waiting for someone to help me do the ability stuff. Thank you for visiting.
can't wait for it to be released
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Old 1 Week Ago   #37
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Nice character, I'm glad to have helped make this a little bit

---------- Post added at 02:52 AM ---------- Previous post was at 02:51 AM ----------

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mmMAAAAAAAA-
When you take mario's spaghetti
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Last edited by Trevor; 1 Week Ago at 02:53 AM. Reason: lmao spelling mistake
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Old 1 Week Ago   #38
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I'm sure this character mod will release soon. But first, i must finish the SMB1 Assets mod for full experience on Pipe Towers Zone.
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