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Old 07-20-2008   #1
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Default Need help with doom builder please

i just downloaded doom builder and i want to make a level but i dont know how to make a sector please help me
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Old 07-20-2008   #2
Donovan the hedgehog
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Look at this: -->The SRB2 Wiki<--
Current MOD working on:
(No Name - No Download - Preview at my site)
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Old 07-20-2008   #3
Monster Iestyn
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Linking to the SRB2 Wiki isn't going to help him, Donovan. Why can't you post a link to the page that you think he should look at?

EDIT: Anyway...

Right click on the grid you see in Doom Builder to make a vertex (corner), and to place more vertices you should left click on other places in the grid, and it will have joined the two with a line. Continue to do that, making sure you loop back to the first vertex. You should have a sector there now. Make sure you don't make the lines cross each other, or leave a sector unclosed, or make any lines stick out from the sector.
My page stuffed full of MIDI goodness!
The Hitchhiker's Guide to the Robo-Hoodiverse
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That's an uppercase i, not a lowercase L, for the record. Also, it's pronounced "Yes-tin".
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Old 07-20-2008   #4
Permanently Banned

That's really not the best of level editing tutorials...
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Old 07-21-2008   #5
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Default thank you

Thank you for your help Dark Warrior
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Old 07-21-2008   #6

go to this page
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Old 07-21-2008   #7
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Originally Posted by 15wiffteen
Dark warrior just gave him that link 2 posts before yours >_>.
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Old 07-21-2008   #8
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Default sorry

Originally Posted by Silent_Snipe
Originally Posted by 15wiffteen
Dark warrior just gave him that link 2 posts before yours >_>.
Silent_Snipe the wiki dosent really helps me you know
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Old 07-21-2008   #9

Ctrl+D to start drawing, draw a closed shape, and ka-boom, sector.
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Old 08-08-2008   #10
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Default hey

thank you XutaWoo
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Old 08-08-2008   #11
The Tortured Planet guy
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Here's some general advice for you. When I started using Doombuilder, the wiki looked like gibberish to me. But once you have a thorough knowledge of what the basic components are (sector, linedef, vertices, control sector, linedef executor, etc.) everything makes much more sense, and the wiki will be a lot more helpful. It's confusing at first, but a bit of trial and error will get you on the right track eventually. Good luck!
Just another indie game developer...check out my website, Chapman Games!
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Old 08-25-2008   #12
I'll Begin
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Default Re: help with xwe

Originally Posted by shadowfan1459
anyway how to add music in xwe
I'd prefer if you didn't. :P

But anyway. It's a simple drag-and-drop into XWE and renaming the music lump to one of the musicslots. But in some ways it's more complicated than that.

First of all, everyone will want you to minimise the filesize. The best way to do it is to convert your music to Ogg Vorbis format.

Secondly, you'd probably want to set the music up so it loops. Audio-editing software can be helpful.

Thirdly. Obey copyright laws. Don't post any commercially released music on the forums.

Pretty much all I just said can be found on the SRB2 Wiki. It also tells you how to do most of the things I mentioned.
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