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Old 08-11-2009   #39
That guy who does things
ZeldaGamer00's Avatar

Found 3 bugs in the Win32 release OpenGL exe:
  • The spikes aren't rendered properly in GFZ1.
  • Upon clearing GFZ1, SRB2 will crash while loading GFZ2 with: I_Error(): R_CreateColormap: Too many colormaps!
  • OGL will crash on start if "-width", "-height" or "-win" are in the command line parameters.
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