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Old 08-23-2017   #2
Monster Iestyn
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Already fixed in next. However, it should be noted the sloped quicksand's linedef in the test map is vertical, preventing the player from sinking in it anyway.

Oh, and you also made the flat quicksand FOFs' linedef horizontal, which means you can't move at all in them. Perhaps you didn't know the linedef's x and y distances control the sinking speed and sludginess of quicksand respectively?
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Last edited by Monster Iestyn; 08-23-2017 at 06:15 PM.
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