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Old 08-15-2016   #1
Rapidgame7
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Default Can a big Lua script cause problems in a game?

Sorry for the bunch of questions in a row.

I'm making a script and I keep adding features.
I use custom functions to make the file smaller, but as I add more things to the script, the filesize gets larger.

Will this cause any problems in the game because of the size?
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