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Old 02-14-2016   #70
Zwip-Zwap Zapony
 
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Originally Posted by verifiaman View Post
So how would you implement the slopes in a level? Are they like stairs?
Well, you take two sectors, set the linedef between them to slope what you want to slope, then tweak the heights of the sectors to be different from each other. That's basically it, although other more advanced methods to slope stuff do exist. So sort of like stairs, I guess, although you won't need nearly as many sectors in most cases.
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