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Old 03-01-2020   #6
Ace Dragon
 
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For any game to have near infinite replayability with fixed content (such as seen with character-based platformers) is a very difficult task, and dedicated players will usually see everything the game could provide.

To fix it, game makers might put in elements of randomness, add mod/custom level support, introduce ridiculously time consuming and/or difficult challenges, or try to add as many layers of unlockable content and unlockable ways to play as possible. Even then, most gamers just buy or download a bunch of different games so they can go to the next when the last one is exhausted.

There's already a bunch of user-made levels available to try, and they have added quite a bit of playtime for me.
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