Wario and Waluigi have been rerendered to have more shading detail and a more accurate appearance and scaling.
Wario now has a new alternate version where his kart is recolorable.
New follower: the Koopa Clown Car! Comes with a horn using music made by daypeecone for Church of Kondo.
Waluigi's signpost renders have been overhauled.
Posing and voice clip adjustments for Waluigi.
There's now only one category for N64 followers.
Coloring adjustments for Bowser.
Super Bowser...
After 5 years of hiatus since SRB2Kart, Bowser finally makes his return, enlisting the help of Wario and Waluigi to aid in knocking the Mario Bros. out of first place.
Sound changes to Mario, Luigi, and some followers.
Messed up some stuff with V4.6, so here's another update.
Kick decel has been buffed to function more as a spacing tool.
Reverted the springs sending Mario and Luigi into the Ground Pound Jump state.
Minor audio changes.
Enemies more smoothly transition into being punched or kicked. Mario and...
N64 Mario Bros.'s footsteps now allow levels to have custom entries.
Just type this in and use a value from the surfaces table in the footstep Lua and you're good to go.
if not N64FlatSounds
rawset(_G, "N64FlatSounds", {})
end
N64FlatSounds["XXXXX"] = N64SurfacesTable.Concrete
Power...
Here's the last (hopefully) update to the N64 Mario Bros. before 2.3 unless a major issue I wasn't aware of shows up.
The Power Meter has been tweaked to move more like its original appearance. It also kicks in when in a Space Countdown sector.
Sound design changes. Certain sounds are clearer...
Mario and Luigi have been rerendered again, with some posing and animation tweaks.
Voice clips for Mario and Luigi have been replaced or adjusted.
Followers have been added.
Mario and Luigi now have custom kart gibs.
Proper GS rails support.
Mario and Luigi have slower Twist Drives and sidehops.
Luigi has higher launch power at the cost of stronger slope physics and an even slower Twist Drive.
Fixed a hiccup with the Power meter when taking damage at full health.
The timer now accounts for when a map has a...
Fixed an animation error in which Mario or Luigi would remain in their burning animations while walking.
Fixed console errors being produced from switching to Mario or Luigi in Singleplayer.
Fixed the prone landing sound not playing when Mario or Luigi land in death, specifically landing on lava...
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