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  1. Solid SOAP

    Jeck Jims' 2.2 3D Models

    Shadow looks great! I haven't played with the new version of him, nor have I touched this game in months, so it'll be fun to jump back in with these new models.
  2. Solid SOAP

    Official Level Design Contest: Autumn 2020

    Foliage Furnace is truly fucking awesome. Love it!
  3. Solid SOAP

    Special Stages Thoughts and Criticism

    One thought I've had for the special stages: What about a complete visual overhaul? They look great as is (sans the fire level's lack of visual clarity), but special stages in Sonic have always set themselves apart from the main game visually. The stages in this simply reuse theming from the...
  4. Solid SOAP

    Adventure Sonic (SA-Sonic) Progress

    These are incredibly faithful to the original models and quite impressive! I'm excited to see the final product. Have you thought about what kind of moves you may wanna implement? Or how you would implement them? For example the light dash is handled quite differently in SA1 than 2. Would you...
  5. Solid SOAP

    Official SUGOI trilogy port project

    These are excellent. The terrain is super varied and I love the music/Kirby theming!
  6. Solid SOAP

    Certain buttons on PS4 controller don't seem compatible with game

    I've been playing this for a while, and this problem has persisted from the get-go, but I figured I'd try my hand at figuring out a solution... I use a PS4 controller, I also have DS4 Windows enabled... why is it that the game doesn't recognize the D-pad, nor the left and right bumpers? Is...
  7. Solid SOAP

    [Open Assets] [v5.1] Community Asset Pack

    LOL forreal. There are so many great addon levels that just... look like the first level in the game.
  8. Solid SOAP

    [Open Assets] Slot Machine

    Cool. And through uploading this resource to the game using that method, if I were to create my own level people who play my level would be able to engage in the slot machine resource no issue, correct?
  9. Solid SOAP

    gfz2pog

    Just played this. Really fun take on one of my favorite levels of the game! It's a lot more... open? Inviting? Than the original? There appear to be many more obvious routes to places that are difficult to get to.
  10. Solid SOAP

    2 issues from a new level designer

    Thank you! Omg I feel like an idiot for that first one, haha I haven't labeled them as impassable, oddly enough. Not sure what the issue is.
  11. Solid SOAP

    2 issues from a new level designer

    Hello, I am super new to level editing in SRB2... well level editing in general. Other than a few maps in Mario Maker, I haven't made shit, lol. I am having two issues primarily that I would appreciate being addressed. Issue 1 So, I'm having an issue I have placed an item on an elevated...
  12. Solid SOAP

    [Open Assets] Slot Machine

    In order to use this, do I need to put it in a specific folder, through Slade, or by some other means? I'm interested in utilizing this tool, but I am new to level editing. Thanks!
  13. Solid SOAP

    Special Stages Thoughts and Criticism

    One thing I noticed that I do upon subsequent playthroughs is avoid getting more than 1 medal per stage. In Sonic, the gap between stages being a special stage is a fun change of pace, but that gap lasting 2 or more stages can be a bit too long. Not sure if there's a solution to this , but its...
  14. Solid SOAP

    [Open Assets] Zone Builder

    I finally started using this tool last night and wanna take a crack at making some levels. I've been reading through the tutorials and watching some on YouTube and they've been quite useful! I successfully created a platform surrounded by a gate that you have to jump over to hit a ring box, lol...
  15. Solid SOAP

    Official SUGOI trilogy port project

    This level is great, you have a really great understanding of the game's controls and physics and what makes a level fun to play! The emblems are all cheekily hid, but not too cheeky where they're annoying. The song-choice being kinda repetitive is the only complaint I have.
  16. Solid SOAP

    [Open Assets] Sonic 2006 - Extended Port

    I assumed that was by design, no? My only suggestion for these sections, and I dont even know if its possible to implement, is for Neo Sonic to enter Boost mode.
  17. Solid SOAP

    [Open Assets] Sonic 2006 - Extended Port

    Like these levels, I trust the creator would trim the fat. That is, remove the Werehog, hubworlds, flying stages, and other gimmicks. As it stands, the 06 levels are basically new levels with an 06 coat of paint.
  18. Solid SOAP

    Sonic: Planetary Panic

    You got your work cut out for ya! Good luck, can't wait to see it progress
  19. Solid SOAP

    Sonic: Planetary Panic

    About how far along are you with this project, would you say? It seems extremely ambitious!
  20. Solid SOAP

    [Open Assets] Sonic 2006 - Extended Port

    I feel like the slanted platforms that require you to run for prolonged periods of time and jump are a bit unfair. They're laden with spikes and traps and making those jumps is just an overly difficult endeavor. Maybe remove some spikes, or have a few less of these slanted platforms? I...
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