It's everyone's favorite green dinosaur... Yoshi!
A new take on Yoshi's first design, this one being based on the artwork rather than the sprite.
Speed: 2
Weight: 6
I hope you have fun playing as him as I did making him!
Progress has been going... uh... well, it's been going. Spent the whole day yesterday trying to make the orange brick patterns look good, failing, making one I like better, (that you can see below), and ending up not needing it because I'm using the blue bricks more (that you can also see...
Update: IT LOOPS!!!
I woke up today and had the perfect idea for the layout, and this is it. Well, the rough sketch of it. I was hoping to use those SA2 pulleys as opposed to the dash rings near the end, but they only work going up. Oh well, I'll make better use of them later. You can tell how...
I decided to start texturing at this point before I finalized everything. I'd like to make my own texture set for Sandopolis as opposed to using the tilesets from the original. I've never been a fan of how most of the Sonic 3 & Knuckles stages look tile-wise. I hope what I have will make it feel...
I told myself I would use the message board more so that's what I'm going to do. An early prototype of Sandopolis I started today. Just getting a feel for the ideas before committing to anything. This only exists because I wanted to use the song you're hearing in the video... It is very on the...
Had the pleasure of testing this out with some friends online and it went how I expected. We have such amazing quotes such as:
"christ this is cursed"
"YOU CAN'T SLIPTIDE-IT'S A HANDICAP"
"you're a murderer and a maniac"
"you can sliptide if you break your arm and twist your neck"
Okay some of...
Another day, another work in progress. This time it's a fun little experiment I have been making over the course of a few days. Like the title says: it's an attempt at integrating that style of jumping before drifting into ring racers. I call it "Spring Racers". This will make more sense when I...
Just a small update, there's been a lot of turmoil amongst the creators (me and my brain), so there's been a lot of debate on the aesthetics of the tracks. Really, the only reason this thing hasn't been released yet is because I'm spending so long trying to make the backgrounds look Super-FX-y...
Death Wind finalized. I'll be honest... I don't particularly like the way this one looks right now. This one may get a complete overhaul in the future. Despite that, I still am proud of the mountain in the back with the big ape-like skull. I can't wait to finish this pack so I can move on to the...
Big Blue has been completed. This one holds a special place in my heart because it was the first one I started a long time ago and where I adopted that FX-Chip flat-shaded polygonal look to everything. I love that era of 3D graphics, and its a shame the only modern games that come to mind that...
It's been a long time since I've used the message board (last time was when I uploaded Jelpi... it sure has been a while lol). I've been meaning to use this place more often, as discord was where I would post updates the most, and now I feel is a good time to start. As the title suggests, this...
Jelpi makes their debut in SRB2!!!
Jelpi, from the fantasy console PICO-8, has finally made it to the big screen, with the same ability and cuteness you've come to know and adore!
Properties
Can do the jump thok
Is slow, but the jump thok can give you a bit of a speed boost
Has a high jump...
Jelpi makes their debut in SRB2!!!
Jelpi, from the fantasy console PICO-8, has finally made it to the big screen, with the same ability and cuteness you've come to know and adore!
Properties
Can do the jump thok
Is slow, but the jump thok can give you a bit of a speed boost
Has a high jump...
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