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  1. ActualAmyRose

    SRB2Kart

    It runs! :D However, it looks like gamepad inputs aren't recognized, despite the device itself being recognized.
  2. ActualAmyRose

    SRB2Kart

    I'm sure the macOS port isn't a super high priority, but if the next build could be built as a Universal app, that'd almost certainly solve this issue.
  3. ActualAmyRose

    SRB2Kart

    Any word on making the macOS port usable on Apple Silicon?
  4. ActualAmyRose

    SRB2Kart

    I can confirm that the macOS versions doesn't work on the new ARM Macs, even in Rosetta 2. When launching, it gives an error saying "Process killed by signal signal number 9"
  5. ActualAmyRose

    Camera Left/Right Mapped to Analog Up/Down?

    That's strange, since no matter what I set the Horizontal Camera Axis control to, it never changes this bug, even when both camera axis controls are set to none.
  6. ActualAmyRose

    Jeck Jims' 2.2 3D Models

    Thank you! I was confused because I was using macOS, and one of the two folders marked as "srb2" was located inside the application package itself, and that was the one I needed to use, not the one in the user's Home Folder.
  7. ActualAmyRose

    Camera Left/Right Mapped to Analog Up/Down?

    For some reason, the default camera controls in SRB2 map lateral cameral movement to vertical analog inputs, and vertical camera inputs to nothing. Since you cannot map analog inputs in the Controls menu, how do I fix this to allow for normal camera controls with a gamepad?
  8. ActualAmyRose

    Jeck Jims' 2.2 3D Models

    I'm having trouble getting this mod to work - I launched the game in OpenGL mode and went to the settings to enable models and all that, but I still only see sprites. Where do I put the model files when they're downloaded?
  9. ActualAmyRose

    SRB2Kart

    See my post above!
  10. ActualAmyRose

    SRB2Kart

    Hiya, folks! I just thought I'd make a post to help people who have been having trouble downloading/using OpenGL for the Mac version, since there are quite a few issues with it right now, but they're all fixable! 1. Downloading The link in the main post to download the Mac version is still...
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