hey im trying to make a universal ledge grab like adventure sonic, currently works on most ledges but some like the black boxes in techno hill, certain slants, and moving platforms dont work. any suggestions?
im trying to make the character align with the wall, currently the character shoots a projectile to there left and gets the angle of the wall and compares it to the players to check how to set the players angle. it works sometimes and other times it just flips the player the other way
im trying to make a character who passively runs along walls (like knuckles climbing but with a different animation) and was wondering if you could detect walls to your side, and if so how?
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