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  1. W

    Fixed FoV changing does not work in multiplayer games

    While I appreciate this explanation, and the reasoning behind it, I do believe that a more elegant solution would be setting a lower bound on the FoV in ringslinger modes, or allowing the server operator to decide whether or not players are allowed to change the FoV I'm able to play the game...
  2. W

    Fixed FoV changing does not work in multiplayer games

    I attempt to change the field of view value using the in-menu option and the gr_fov console command. This has no effect in multiplayer games. It does, however, work as intended in single-player games
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