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    SRB2 Apologue - v2.1f Update

    It was a planned special stage that was dropped and turned into an extra when the other six special stages didn't materialise.
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    The CyberDime Realm (Virtual Simplicity)

    Hi! A couple of things you could edit in the SOC to improve the pack: a) Add in an "IntroToPlay = 128" (or whatever number) to the top of the maincfg to disable the vanilla intro cutscene b) Add "Clear Unlockables" to remove the pile of empty entries on the extras checklist c) Add an unlockable...
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    Woodland Way Zone v2.0 - Now with Act 2!

    Act 2 was genuinely really fun, it's easy to tell that you're taking feedback on board! :) There's one spot at the lake where if you jump over one of the hedges without picking up the whirlwind shield, the spring on the other side isn't strong enough to carry you back. Other than that (and...
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    Woodland Way Zone v2.0 - Now with Act 2!

    This was really cool! You do have a lot of texture variation going on (which works better in some places than others), but the route variety was very impressive and I enjoyed tracking down the emblems. Please don't forget to include a record attack unlockable!
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    Not sure how to feel about saves after every act (2.2.1)

    starting lives increasing after game over and easymode tails existing mean you already don't need to "git gud" to beat the game, you only need persistence record attack and alternate characters encourage replaying easy stages and gitting gud faster so restricted saving doesn't play a role here...
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    SRB2 Challenges?

    Pushing record attack and working on all characters would seem to be the most obvious here.
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    KeyStrokes Mod

    Hey, you can probably tap into the record attack graphics that do the same thing for this!
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    SRB2 Apologue - v2.1f Update

    Tracking down the chaos emeralds was a lot of fun, I think QCZ's hiding spot has to be my favourite! Spring Garden is a cute extra now for finding everything (though I don't know if it intentionally doesn't have an exit or if I'm just blind) The QCZ2 boss was also a really clever way to up the...
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    SRB2 Apologue - v2.1f Update

    Uh, download link seems to be missing D:
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    Legacy Flame The Dragon v3.1

    Honestly a neat character idea! At first she seems a little limited in what she can do, especially in slower, more twisty areas, but it's clear she has a lot of potential in the hands of someone skilled at keeping up her momentum, especially when it comes to platforming and more open areas...
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    SRB2 Apologue - v2.1f Update

    Nice, that's actually a really cool design for a special stage! A little easy to get lost in (maybe that's the point?) and I had a little bit of trouble with a couple of the spheres (the ones that are in the air next to a horizontal spring), but otherwise very cool. The SOC updates are very...
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    SRB2 Apologue - v2.1f Update

    Update is nice! Thanks especially for making the goo drop less painful. If you want to hide the base game's levels from appearing in singleplayer, you can remove LevelSelect = 1 and RecordAttack = true from their headers (they should still show up in multiplayer). Other than that, I'm...
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    SRB2 Apologue - v2.1f Update

    Gave the mod pack a run through now, it wasn't bad :) A lot of the early levels were kind of "big empty areas with hard platforming above water of varying toxicity", which isn't bad, but it certainly feels as though a little more could be added to the areas. In addition, some of the later...
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    SRB2 Apologue - v2.1f Update

    Hi, you might like to use the built-in functionality in the forum to mark when an update is made so that people can be notified!
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