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  1. IbuiKun

    Crystal Sonic

    Yo, I really like the nod to the adventure control scheme he has goin' for em! I do have one request however..could y'possibly make a command option that disables the spinjump lock so that one might move freely after jumping out of a spindash?
  2. IbuiKun

    Fixed Fang and Amy crush-kill when getting pushed under a bridge through getting hit

    Well, the title pretty much sums this up, however. it's easier to replicate this situation in the CTF map, Lime Forest. -Collisions upon getting hit are different from standing, practically the equivalent of rolling..however... -Due to lack of roll for these two, they instantly get crushed...
  3. IbuiKun

    Control feedback thread

    Honestly, my thing is, is that the default control scheme isn't quite **MY** preference, but it's the majority, and that's okay, but... Rather than 100% "appealing" to those whom felt negatively about the controls, why not just keep everything as optional as it was before, if not just improve...
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