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  1. M

    [Open Assets] Junio Sonic

    I don't understand how to use the Bullet Dash. I press every button, I've tried the sticks, I've tried Dash Invert, but nothing happens aside from me floating in the air as a ball and falling back down (if I let go of the jump button) or slowly descending inch by inch (if I continue pressing...
  2. M

    [Open Assets] Junio Sonic

    Great to have him back (also nice new/clarified name). This and a few other mods are all that I miss from 2.1 and the new ability makes him funner than ever! It really feels like playing the opening from CD.
  3. M

    [Open Assets] Legacy Hinote

    I've never tried her before, but this is a really cute and fun character! I think think she and Inazuma are my favorite OC wads. She's also especially fun with Momentum.
  4. M

    Charged Spring Tail - Scrapped 2.2 Fang Spin Ability

    Can there be an option or something to put it on a custom button? You end up shooting and springing at the same time.
  5. M

    [Open Assets] [Tweak] Juicier Popgun

    This actually makes Fang's gun feel surprisingly better. It's also nice to have a solid indication of "yes you just shot something".
  6. M

    [Open Assets] Bowie the Bow tie (V2)

    He's adorable that's for sure.
  7. M

    [Open Assets] LEGO-styled Life Icons

    This is cool, but it doesn't seem to work for Sonic/Sonic and Tails.
  8. M

    What was your FIRST Sonic game?

    Sonic Heroes and/or Mega Collection. Well, SA2 technically, but my mom accidentally threw it away before I really got anywhere in it.
  9. M

    Some non gameplay mods prevent saving

    There are a lot of mods here that change aesthetic things that you can't use while saving the game, like the look of Greenflower or how the ring sound effect sounds. From what I've gathered the point of turning off saving when mods are used is to prevent cheating, but some mods don't lock...
  10. M

    ¡Reremy's Md2 collection (Badniks 2017 update!)

    There are a few of the enemies that aren't in the folders but are in the text to copy and paste. Like the Buzz enemies. I had to check which where missing and delete them or the enemy would be invisible. Actually looking in these comments some of those might have been things like the reticle or...
  11. M

    [Open Assets] Checkered Zig Zags, a graphics replacement! (CheckeredZigZags.wad)

    So I really like this, and I would like to use it all the time. I really like the rings, title screen, and character select especially. I didn't notice the rings at first but after comparing them they really are much prettier imo and the character art is just next level beautiful. Really goes...
  12. M

    T. Sonic

    Seconded. Although I would give it a 10. Honestly this just makes the game feel better. Like you're playing the CD opening. Seriously would the devs be willing to just make this a skin for regular Sonic? Although I'm not quite sure how much reworking to Toei that would take.
  13. M

    Using md2 models on mac?

    OH I see now ok. My bad. I thought when the guides I was looking at said "put the files in your SRB2 folder" they meant "put the files in the folder where you keep SRB2". That worked perfectly! Thanks a lot.
  14. M

    Using md2 models on mac?

    So I have the SRB2 app in my applications folder and the md2 folder and md2.dat file from Jeck Jims in there too. From what I heard you have to launch the game (which I did using your code and Terminal), load the console, and type "gr_md2 on" but the the sprites didn't change when I did. I tried...
  15. M

    Using md2 models on mac?

    Anybody know how md2 models work on Mac? I unfortunately only have a Mac computer and I can't find any guides that help. I'm trying to use Jeck Jims' models. I've seen that you have to load the game with OpenGL but apparently that has been discontinued and replaced by something called Metal and...
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