"Sonic is a game all about speed, but what happens when you can't run once?"
Have you ever tried to complete a Sonic game taking care not to go too fast? No? Then I introduce you to Slowrun.lua!
This modification forces you to beat the game without entering the running state.
It can be...
"Sonic is a game all about speed, but what happens when you can't run once?"
Have you ever tried to complete a Sonic game taking care not to go too fast? No? Then I introduce you to Slowrun.lua!
This modification forces you to beat the game without entering the running state.
It can be...
Sonic is a game about speed. But what happens if we don't run a SINGLE bit?
WELL, YOU'LL SEE WHAT HAPPENS!
Slowrun is a script that makes ALL the characters get instantly killed when entering the SPD state. Want an example? Sure!
Here it is:
Jumping, Thoking, Flying, Spinning, etc. Will not...
Can a cutscene be scripted in Lua?
Like- Some Sonic npc starts running here, then Eggman appears...
But can that be done? Also teach me some basics? (If you want to, of course)
Maybe you guys could add in-level cutscenes on the 2.2 new version.
Wait maybe this post is too old for this reply...
Or maybe i'm wrong...
Edit: Yeah i was really wrong, this post is not old :P
I' m making a level pack for Srb2 V2.02.
But i don't know how to make a connections like:
Moving Walls, Open Path, Buttons, like in the final boss.
How do i do to the lava fall in the ground?
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