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  • Users: Jazzz
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  1. J

    [Open Assets] Labyrinth Zone

    Born after unhealthy doses of coffee, I bring you one of my favourite zones in the franchise. The infamous Labyrinth Zone A simple 3-laps course featuring an underwater section, the signature of this zone. Fully compatible with Encore Mode and Record Attack. As this is my first map ever for...
  2. J

    [Open Assets] Scarlet Palace +

    Yep, it's that level from KIMOKAWAIII, remade from scratch and enhanced for 2.2 For those that haven't played the original, the map is more or less an emerald hunt around a surreal palace. If you're a curious one you might find more than emeralds, probably leading to a different outcome...
  3. J

    [Open Assets] Scarlet Palace +

    Sadly I can't submit this version because it needs some tweaks to be able to coexist within SUGOI (Mostly object related stuff and a different method for completing the side quest). November isn't being generous with the free time, and the deadline for submitting the map ended yesterday. So...
  4. J

    [Open Assets] Scarlet Palace +

    Yep, it's that level from KIMOKAWAIII, remade from scratch and enhanced for 2.2 For those that haven't played the original, the map is more or less an emerald hunt around a surreal palace. If you're a curious one you might find more than emeralds, probably leading to a different outcome...
  5. J

    [Open Assets] Vapor Garden v2

    The map doesn't replace any of the vanilla maps, so in order to play it you either have to use the command "map MAPA0" in SP or open a local/public server and select it from the map list.
  6. J

    Rexeljet's Workbench

    These custom textures give your level a lot of identity. If you don't want it to look much like GHZ or GFZ you're heading a good way, keep at it!. Definitely a big jump from your first screenies. So far it looks very gorgeous, those sky colors are great. I'd love to see more of this in the...
  7. J

    [Open Assets] Legacy Hinote

    First of all thank you a lot for bringing this fantastic character back to the game! Now this may or not may be a biased opinion since I'm a masochist and a lover for water levels but I welcome the reduced air time feature for various reasons. The version that was running around during the 2.1...
  8. J

    [SOLVED] Translucent Polyobject

    Greetings. I'm trying to make a pair of swinging doors with polyobjects. They work perfectly thankfully, but they are a bit translucent in-game, and I'd like them to be fully solid: I didn't set anything to adjust their opacity so I'm not sure what I'm doing wrong with my setup. Another...
  9. J

    [Open Assets] A Mod That Ruins SRB2

    Can we date the badniks?
  10. J

    [Solved]Unable to host servers

    Alright, will check it out. Thanks for the info!
  11. J

    [Solved]Unable to host servers

    Before starting I'd like to confirm that my ports are indeed open (In fact I can host vanilla SRB2 with no issues at all). Kart is already whitelisted on the firewall and antivirus. Did reinstall a clean copy of the game as well. Anyways, it's been days since I'm trying to host a server in SRB2...
  12. J

    chat noir club music

    Greetings, I'm the individual that did the map. The music you're looking for is called "Spirit Potion" from the Va-11 Hall-a Prologue OST. Also, a tip: this isn't probably the best way to ask this kind of stuff, specially with barely-to-none context. Next time you could try asking in the same...
  13. J

    Kart bug reports thread

    When playing on 4p the screen turns white for player 2 and 4 if the map is set to encore mode, however it works fine if the map is normal. The bug only happens on Software. OGL renders the view properly on both modes. Encore: Normal:
  14. J

    [Open Assets] Labyrinth Zone

    Thanks for reporting that. I'm releasing a quick update to fix this issue.
  15. J

    [Open Assets] Labyrinth Zone

    Map updated to V3: In the previous version I made the terrible mistake of adding speed capped spring panels at the first jump, as a result they did break the flow a lot. Changed them to regular spring panels. They're not strong enough to make you crash into the bridge kill zone nor make you...
  16. J

    [Character] Hornet MT & AT - Taking NASCARs to a Kart race. Also there's BMT I guess

    A release worthy of a red carpet. Every single bit of this wad (Including the release thread!) has an insane amount of effort, and it shows. The spritework is just magnifique and the gameplay it brings is very unique. Challenging but very rewarding. Daytona USA veterans will love this a lot. I...
  17. J

    [Open Assets] Labyrinth Zone

    Thanks a lot for the feedback PlacidGhost~ I'm releasing the Version 2 of this map. Main changes are: Added kill barriers to the sides of the bridges. Added a small shortcut at the beginning of the map. Changed first ramp with fixed springs, mostly to avoid the player from reaching the kill...
  18. J

    [Open Assets] Labyrinth Zone

    Born after unhealthy doses of coffee, I bring you one of my favourite zones in the franchise. The infamous Labyrinth Zone A simple 3-laps course featuring an underwater section, the signature of this zone. Fully compatible with Encore Mode and Record Attack. As this is my first map ever for...
  19. J

    The best level of srb2 levels or OLDC.

    I have a few mentions of levels that I enjoy a lot on this game, in no particular order: Mystic Realm Technically a level pack but, it was the first modification I played back when I started playing in 2.0.X. It has quite a nostalgic value for me now, specially the music. Oceanic Cove Zone A...
  20. J

    Earworm thread Round 2

    Started playing Osu! a few days ago and I casually came across this song: Nanahoshi Kangengakudan - Meikaruza Since then I can't stop listening to it. Quirky and catchy, I love it.
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