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  • Users: r543
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  1. R

    R's Editing Thread

    Update on the sprite: I did adjust the shading on the Blue, which meant that it was done all over again from scratch: This was based on the shading of Motorroach's new Sonic, using the Shading of that as a reference for this, think it worked out nice, however the lack of a front frame(and the...
  2. R

    Silver The Hedgehog [dot pk3]

    Thanks for the Feedback, am glad that you took it well and kind of expected it to go worse. I don't really play MP but can understand the issues, forgot to mention something in the last post which I think Rumia brought up: Being able to struggle out of his Telekinesis Grab I do think that should...
  3. R

    Silver The Hedgehog [dot pk3]

    I've recently read through this(remember when the character was in the works) and generally got the problems of it. Did want to give it a go to further understand the issues and kind of form a own opinion on it. With that said, I do want to give it from a neutral standpoint and hope it won't...
  4. R

    Playable Sonic by r543

    It's finally back and Alive! However, I'll be continuing this in a general editing thread found over here: https://mb.srb2.org/showthread.php?p=802027#post802027 Do want to say a few things here though. First of all, one thing that killed it for me were the constant changes, don't think I need...
  5. R

    R's Editing Thread

    Long Time no see! Decided to make a new thread for my stuff in general, not just the Modern/Unleashed Sonic, as I do expect to post a few things here. Expect to see more stuff here than stuff that will ever get released :V That doesn't mean though that this stuff can't inspire others to do...
  6. R

    Sonic 2 Special Stages

    Looks nice, I've yet get to try it out but it's nice that those were made a thing. Just sucks that we can't have(client side) sprite rotation when on angled slopes(and I say client side so there's no need for additional sprites) and based on what I've heard it's rather difficult. S2 didn't have...
  7. R

    Official SRB2 Community Discord

    True, seems like IRC has a bit less activity going around through but it still shouldn't be neglected, wonder if a bot that forwards the messages could keep both places connected in a bit, although at the same time this could lead to people thinking "why should I be in the IRC if I can be at...
  8. R

    Official SRB2 Community Discord

    I see, I must've gotten here via a google link, do wonder if we can have a option to toggle this and always redirect to https for security measures(wonder what issues other users had, should be sorted out but it's good that they still kept it for users that had issues) True, as long as stuff...
  9. R

    Official SRB2 Community Discord

    Was HTTPS on the Forums also added today? :P I remember checking a few days ago and it was still http, "That's soold..." Meanwhile srb2.org was https, which made this even further jarring, glad to see HTTPS now, kudos to the admins. Re: Discord Was wondering about this the other day and thought...
  10. R

    [Open Assets] Zone Builder

    "Pointless" post but this shouldn't be a bump: I want to say, big kudos for fixing one "issue" I had with SRB2 that kept me from fully into it, the lack of a level editor(with SRB2DB2 being heavily outdated and not able to do certain things while other level editors couldn't do other things...
  11. R

    Shadow The Hedgehog

    So this got finally released, nice.
  12. R

    fickle hearts and other parts

    can you allow players to set the blend color via a png file or something like that ? and what about having different .png files for color/super flash ? A different thing that I'd like to see is alpha/spherical texture support, but that might not be possible with md2(I know this is a bit...
  13. R

    Freedom Planet - Not a Sonic fangame. Really. I promise.

    The game was also available on the humble store(as far as I know that one doesn't need a DRM client too) and is now on GOG since some weeks. I wouldn't avoid story mode until then, Lilac and Carol's are finished and you are probably going to play their story modes first once the DLC launches...
  14. R

    [Open Assets] Super PeelOut (4.0)

    What did you change with "The players "Thok" speed is the same as the players normal speed." ? Does this limit the peelout to the player max speed or does this change something on sonic's thok move ?
  15. R

    Sonic Boom: A new Sonic cartoon series, coming Fall 2014

    I've seen a bit of boom 3ds/wii(on part 4 of a 10 part LP) and the first 4 Episodes of the cartoon and I think it's meh-ok. The cartoon is the best part of it, I think it's ok, not that great but not bad. I might watch all of the episodes(that is if sega doesn't take all of them down first)...
  16. R

    TronRings.lua - a Match/CTF game mod

    I don't know why it doesn't work for knuckles but I remember seeing it work on super sonic.
  17. R

    Recommended Map Editor?

    I'm using DB2. It has everything you need(exept some features from DB1) and it displays the textures right(which are currenty broken in DB1 and Workbench).
  18. R

    TronRings.lua - a Match/CTF game mod

    A very fun mod for multiplayer. I like how you can control the rings and have a ring cam.
  19. R

    How to make my character turn super?

    the flag SF_SUPER gets removed if your character isn't sonic, but you could set it on if it's off with lua, which would allow a super transformation but you would also get the super sonic float(and only the yellow color). It's not possible without lua and the lua one is a bit limited.
  20. R

    Fixed Wadzip

    Thanks for fixing this. Noticed that unzipping some files didn't work for some reason(Not for stealing, I only wanted to see some of Rosy's code and updated sprites), but they couldnt' be decompressed by the Linux build so I thought that it would be a Windows/Linux version problem. It's good to...
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