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  1. sawhog

    A Mordecai Wad

    I can definitely see this thread being locked unless you start showing some proof than what amounts to resizing a promotional character art and placing it in a square with some text, and editing a tv. You have a fairly planned out idea (although a lot of it seems made up on the spot), but you...
  2. sawhog

    Ristar (Work in progress)

    It looks like a pretty good start considering you are only getting the basic framework down, but you still have a lot of work to go. May I point out the feet look too flat? Compare Sonic's front view to your Ristar and you'll see what I mean. I'll point you in the direction of this Ristar...
  3. sawhog

    Capture Point Gametype- Using no code

    Have several copies of the same map, and when a point is active, have a teleport take the players to the copy of the map with the next one open. I have no idea if this would work or not, but it is an idea...
  4. sawhog

    Does anyone think the final boss is anticlimatic?

    Definitely, I mean the credits are almost the same as the older versions, other than the addition of the newer developers.
  5. sawhog

    Does anyone think the final boss is anticlimatic?

    After hearing that the level this boss will be in the final version (Kinda ironic since I thought this was the final one, I guess you can improve on perfection) will make more of a reference, it will make more sense. I just thought it looked a little out of place in Eggrock 3
  6. sawhog

    Does anyone think the final boss is anticlimatic?

    I agree and disagree on some of your points, Just because it has those characters doesn't mean it is ova related, I will agree that Aj's artwork is inspired by the ova (or at least Japanese Sonic in General), and I will agree that the boss itself is very difficult and challenging. I just thought...
  7. sawhog

    Does anyone think the final boss is anticlimatic?

    I think it is, or at least uncreative. I know Dr. Robotnik using a giant robot (especially ones that resemble himself) isn't unheard of, but I just don't think that using the "Metal Robotnik/Black Eggman" thing from the Sonic Movie/Ova was the best move. That character is the only reference to...
  8. sawhog

    Wich VG character would you like to be?

    I'd like to be kinda like Kain, but in more of his "Blood Omen 2" looks than "Soul Reaver/ Defiance"... If only there weren't so many puzzles and switches in Blood Omen 2... (flips switch a, run over here flip switch b, opens up switch c before something happens so you can finally open a door to...
  9. sawhog

    Favorite game character concept?

    Ms. Pac-man: Bringing sex appeal into videogames ;)
  10. sawhog

    Favorite game character concept?

    Pac-Man: His only purpose is to eat, and to avoid being eaten. The food chain at work, If only My life was that simple
  11. sawhog

    Pokémon HG/SS Teams

    Meh, I'd have a team similar to the one I have now: -Floatzel -Lugia -Typhlosion -Raichu -Nidoqueen -*Hm slave that I hacked to have the more useful Hms* I'd make a different team If I went into more Competitive battling, but for In-game wise, I think i could beat the game like this. I beat...
  12. sawhog

    tossing an idea into the wind

    Another thing I was thinking of that is along the same lines, is have it play like ctf, the teams have to take their flag to the end. That's another way that could make a team-based co-op work. I do agree on its flaws (that Blacklightning brought up) Come to think of it, This idea would have...
  13. sawhog

    tossing an idea into the wind

    I'm seeing if anyone else likes it first, before I officially suggest it. There needs to be changes to the maps, like weapon rings and team-only rings, but a separate set of maps would do. There's a few teaks the idea needs, but other than that, I'd think it'd be fun.
  14. sawhog

    tossing an idea into the wind

    I don't mind if nobody listens or this thread gets locked, it's a harmless idea for a new gametype, Team Co-op: -go to the end of the level while fighting the other team. -in special stages, the team with the most rings wins -rings can be fired at opponents, like in Team Match. -if a player...
  15. sawhog

    Invaders possibly from space.

    Yeah, Moving the graphics up is what I'm doing. I also need to find some sound effects, but other than that, It's almost finished.
  16. sawhog

    Character Specific Playing Styles and You

    Yeah, The only time they seem 'different' is when playing multiplayer, since I can compare their stats. Alone is a different story
  17. sawhog

    Character Specific Playing Styles and You

    The characters feel the same to me other than their moves. Sonic doesn't feel 'faster' nor does Tails control better. the only thing different is that Knuckles jumps lower, and is forced to take a lower route in Erz 1.
  18. sawhog

    games that shouldve been an anime and vice versa

    The Mario and Luigi series, Especially One and Three... Two maybe not so much. Fawful would be the hardest to get a voice actor that could do justice to him, though.
  19. sawhog

    How do you play your SRB2?

    Hide and seek: after losing a few times, when we switched to the single player levels, I won a few by hiding in places that have obscuring angles or were the camera wouldn't go normally. I'd probably win tag this way too, but with the added mobility I could move if the coast is clear
  20. sawhog

    How do you play your SRB2?

    I don't play in first person mode so I tend to suck more... but I do get a wider range around my character so people can't sneak up behind me Co-op: I mostly beat the level, helping others if applicable Match: I get a few shots in, especially if I use grenades, I have a lousy aim since I need...
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